Notice how not a single dungeon since PS has been challenging?
Sastasha HM says hi.

Strangely enough, both of the problematic bosses are pirates. I wonder if they're trying to tell ninjas something.

I really don't see the big problem with SoF getting nerfed. It's part of the story, so naturally it should be accessible enough for players to clear with little to no problem. Sure, practice should be required to get certain mechanics down, but coil-level difficulty should not be a thing in the story, or else it serves as a gate much like T5 and T9 are to the raiders, and the last thing SE needs is a gate to expansion content.
Thank you for being a rare voice of reason on these forums.