Quote Originally Posted by Fynlar View Post
Really? I'm curious then, how do you define 1-shot mechanics? Because whatever your definition is is surely strange to me.
A oneshot mechanic takes you instantly to zero regardless of how much HP you have. If the amount of damage taken is a fixed value and it's possible to survive with enough gear, Stoneskin, Succor, Adlo, Storm's Path, Dragon Kick, tank LB, etc. then it's by definition not a oneshot mechanic.

Twister in T5 is a oneshot mechanic. It doesn't matter if you have 1 HP or 99,999 HP. If you get caught in it, you die instantly. There are plenty of other examples throughout Coil of similar mechanics.