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  1. #1
    Player
    Wildsprite's Avatar
    Join Date
    Jul 2011
    Posts
    1,301
    Character
    Moonfrost Hailstorm
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Fynlar View Post
    Quote Originally Posted by Sapphic View Post
    No, because if you have common sense, and coordination, they are easy to avoid.
    Guess there's a lot of people playing this game that don't have it then, by your standards.
    there are quite a lot of people who are either not very coordinated have no conmon sense or just don't give a damn so they don't care to learn so yeah there are quite a lot of people who are this way. and they very much outnumber the people who are coordinated, have common sense and give a damn.

    also, if you could stop doing partial quotes that remove the player you are quoting that would be great.(see fixed it for you)
    (0)
    Last edited by Wildsprite; 05-10-2015 at 12:57 PM.

  2. #2
    Player
    Wildsprite's Avatar
    Join Date
    Jul 2011
    Posts
    1,301
    Character
    Moonfrost Hailstorm
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by JimboTCB View Post
    I also don't get why Cape Westwind is in Trials and not Main Scenario
    originally it was. but it was moved to trials for reasons not made clear.

    Quote Originally Posted by Shadray View Post
    You can't move it to main scenario how would that work? Main scenario is ilvl50? This is 90.
    why couldn't it main scenario is 8 man lvl50 and nothing says it can't go above that only that its content is lvl50 and above
    Quote Originally Posted by Higashikata View Post
    That's brilliant, in the cutscene a piano falls from the sky killing vishap!
    how about the Dragon Killers launch Giant Fat Chocobos that take half of Vishap's health? :P

    Quote Originally Posted by Eidolon View Post
    Chains of Promethia. Yea. us XI players never had challenging content to get through our story mode... :P
    oh good ole chains, good story however I saw most the content of it as a "we aren't sure how to create a real challenge for you so here have level locked content that nerfs you and see how you do with that" and that bothered me a lot and it was if anyone paid attention more proof that the producer and most of the devs didn't actually play XI.
    (0)
    Last edited by Wildsprite; 05-10-2015 at 12:48 PM. Reason: spelling

  3. #3
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Wildsprite View Post
    oh good ole chains, good story however I saw most the content of it as a "we aren't sure how to create a real challenge for you so here have level locked content that nerfs you and see how you do with that" .
    Really? I looked at it different.

    It was level locked to help people who were leveling be able to experience the expansion. At level 30, you could do the first set of dungouns offered by the expansion. 40, the second, 50, the third, 60, the fourth, and then uncapped. It was a -great- system because I met some good palyers who were "Only level 30 in X job" who could go to Promyvion with us and help us clear.

    It enabled a LOT of good players to be able to participate in things they wouldnt' get to see until level cap - like FFXIV is right now. There's the "Main story" sure, but that mostly caps out at 50 with all end-game content.
    (3)

  4. #4
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Wildsprite View Post
    originally it was. but it was moved to trials for reasons not made clear.
    That's so terribly obvious it shouldn't need to be said. Think of how many people would ditch CM/prae when there's a 3rd option which takes about 1 minute to do.

    The same reasoning should apply here; the time involved in Cape Westwind matches that of a trial, so it was moved there.

    The time involved in training a party to get thru Steps of Faith is more in line with MSQ roulette, so it should be moved there.
    (0)

  5. #5
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Alistaire View Post
    The time involved in training a party to get thru Steps of Faith is more in line with MSQ roulette, so it should be moved there.
    I actually agree with this, on the condition that they still add resets.
    The MSQ roulette only has like 2 things on it, so it's less a roulette and more a coin flip. Adding Steps would be nice.
    (0)

  6. #6
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,999
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    No, you didn't. Seriously, my first win, we had 2 dps on cannons the whole damn fight, me (Monk) and a dragoon, one of us with Zeta and the better geared of the lot. The cannons and dragon killers landing every single hit on vishaps feet will do well over 70% of the damage needed, the rest coming in from short bursts between each gate and the LB 3 you should have nearer the end.
    Even perfectly executed, that's still a huge chunk of damage you have to do without mechanics, so I fail to see how you're refuting my point.

    As for "one shot mechanics" none exist. Stand under his feet and you will die if under so much HP, but what the hell do you expect.
    Body Slam = 1 shot to non-tanks
    Sidewise Swipe = even if you dodge this, you can still get 1 shot by an exploding cannon
    someone shoots 2nd/3rd dragonkiller at wrong time = whoops, you just killed your party

    Uhh, yeah, there are 1 shot mechanics here.
    (2)

  7. #7
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Fynlar View Post
    Even perfectly executed, that's still a huge chunk of damage you have to do without mechanics, so I fail to see how you're refuting my point.



    Body Slam = 1 shot to non-tanks
    Sidewise Swipe = even if you dodge this, you can still get 1 shot by an exploding cannon
    someone shoots 2nd/3rd dragonkiller at wrong time = whoops, you just killed your party

    Uhh, yeah, there are 1 shot mechanics here.
    Did you just equate misfiring DKs to a one shot mechanic? O.o
    (2)

  8. #8
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,999
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Did you just equate misfiring DKs to a one shot mechanic? O.o
    Yes, when Vishap goes into the air to dodge it and crashes back down, I have been killed from full HP as a result of that.
    (1)

  9. #9
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Fynlar View Post
    Yes, when Vishap goes into the air to dodge it and crashes back down, I have been killed from full HP as a result of that.
    That isn't a one shot mechanic -____- Just because an attack has the possibility of bringing you from full HP to zero doesn't make it a 1 shot mechanic.
    (3)
    Last edited by SDaemon; 05-11-2015 at 12:16 AM.

  10. #10
    Player
    Rendecrow's Avatar
    Join Date
    Apr 2015
    Posts
    138
    Character
    Rende Crow
    World
    Malboro
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by SDaemon View Post
    That isn't a one shot mechanic -____- Just because an attack has the possibility of bringing you from full HP to zero doesn't make it a 1 shot mechanic.
    Wait? What? O.o If something can kill you with one shot from full health, how is that not a one shot mechanic?

    EDIT: I read all the posts and it seems that you argue that "something that has the potential to one shot" and "Something that has a 100% chance of killing you" are two different things. While this is true, it is also true that the end effect is the same. You were at 100% health, took one hit, and then where at 0% health. They both are one shot mechanics.
    (2)
    Last edited by Rendecrow; 05-12-2015 at 01:59 AM.

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