It's pretty easy to lump people into one group or the other. When neither group really exists and it's more of a spectrum than anything else.
I believe I can totally understand the kind of feeling of the OP though. "If this world is evil, I'll become the devil" kind of feeling right? It's so easy for people to use words to try to make excuses for shortcoming in this game. It really doesn't matter if shortcomings are someone's fault or not, we respond to them all with the same excuses. "Omg, LAG" "Omg, this fight is unfair!" Only the people who like this game enough will stick around and try to like it. "Falling in love with something is just slowly forgetting what you dislike about it."
I see people attack each other much more than I see people attack the challenges in this game. And frankly, people are much easier targets and much more fun to attack I suppose? And then there is that whole internet anonymity breeding people to be total jerks, because, besides words, what can anyone really do?
It's pointless to fling words at each other. I'd rather people focus their efforts to actually playing the game, but people think they are the only special snowflake that can be a jerk and wanna try to impress everyone... It's like everyone is more interested in RPing some kind of "cooler" version of themselves than...just playing the game. If going bowling was like a MMO, I'd expect it to look like a crappy reconnaissance fair with everyone licking the bowling balls because they were pretending they were candy, and not one pin knocked over.
But yea, I think I'd rather be what is called an "elitist"... That name has a bad rap, but what is the alternative really? You can say "casual" player, but that seems to say an "elitist" plays more than the "casual" player. In most cases I see people that get called "elitist" play *less* often. You see all those people running around with the Zeta weapons? That was considered casual content for the masses by most, considering you just grinded the same content you likely already did (fates, dungeons, leves, but no raids required). Many more people have those than had bahamut weapons...but OMG the time sink for that weapon. It took me months to get one. I guess I'm not good enough to even be called a casual player.
Just my 2nd cents, I doubt anyone will even care... lol
Last edited by Cherie; 05-01-2015 at 09:21 AM.
Correction: people don't want to do the work you shirked in the first place. New content, I can understand people just getting frustrated and wanting to quit. Old content? Everyone - assuming they've been playing for the same amount of time (and this includes the "working class" and "mom's basement" extremes both) - has had equal amounts of time to learn things and practice, or even just familiarize themselves. If you haven't til now, why then would the burden fall to someone who DID learn and practice, and came ready to do their part? THIS is the core of the statement her, not the damn Elitist title being trumpeted around like it's the new "in" thing.
If you admit that you don't know something or can't remember it after a long time, I'm forgiving of that, maybe even willing to help. And let it be known: I am NOT obligated to do that one bit. But, if it's something you never made effort to learn or attempt and near-demand that I help you, I ask why? Where were you when I was working hard to learn it? As for people who leave after 2 wipes, they're either just impatient in general, and that's on them, OR, they are not patient enough to force themselves to try and push a group that shows clear signs of unreadiness, ill preparation, or simply a lack of desire or will to improve, whether instruction or advice is given or not. And that, if you fall in that category, is most certainly on you.
In the military, we called it "Personal Accountability".
Last edited by ThirdChild_ZKI; 05-01-2015 at 09:15 AM.
How do you think players learn content when it is new and there ARE no experienced players to draw on for help? They form groups, they start from scratch, and they practice.
When my static started T9, we were the first players from my FC to set foot in it. We had no one experienced to teach us so we learned it ourselves from the very beginning. And we wiped and wiped and wiped for a month until we got it down.
You don't need experienced players to learn a fight. All you need is people who are willing to learn and put in the time and effort to do so.
You're right you don't need experience players to learn a fight. However, most people will use DF because lets face it, a lot of content post +50 is not all that hard to que into ( minus early stages of Coil and PvP, shakes fists). So there will be a mix of experienced players and non-experienced players. If a person is want to learn the fight, I would hope players there would help. Some players that are like this don't pick up on things as fast as others, so what do you do then? Leave the party for the person(s) that is trying their hardest to get this down after 10-20+ tries? I understand leaving after the people that don't wanna learn.
All I am saying is be nice to the people that are trying to learn and give it some time ( just advice, you don't have to take it mind you) before leaving. You were new once at some point and had to learn the fight and be there for hours on end trying to get it down. They are no different.
Last edited by Starlord; 05-01-2015 at 09:32 AM.
Some players will help. Some players won't, and they shouldn't be forced into it, nor should they be made to feel bad for not wanting to help right then. DF is not the only way to clear content-- there's always making a PF or asking friends for help. The only way you can guarantee that you'll get a group who will stick around while you learn it is to do one of those two things. Otherwise, with DF, people are free to leave as they choose for whatever reason.
You get what you get in DF. Sometimes you get a good group, sometimes you don't.
I tried to join-in-progress T9 for some of my FC members who were down a healer. I got a brand new group. I stuck around and helped them out. Why? Because they were honest and admitted they were new, but had attempted to learn what they could before coming in. We didn't win, and I'll be honest; it's been so long since I healed it, I was terrible. But I helped them understand the fight up to Golems at least.
#soelitist
Thing is, NOT everyone has been playing for the same amount of time. New players pour into the servers every day. Someone might not know the dungeon simply because they haven't ever done it. They don't even need to be that new; with the number of post-50 dungeons we have and the ease of gearing up to the expert ones, skipping a few in progression is something that can and does happen. Don't make assumptions about people just being lazy.
Oh I wasn't making assumptions. And I did clarify I was talking about people who've played for the same amount of time, regardless of long hours or short. Fact is, people have ample time to try. Some do. Some don't. Yes, in between those are the ones who simply fall through the cracks. It happens. It sucks. I was one of them. BUT! With regards to those who can but don't do, for no valid reason, then no. My statement stands. Those who took the initiative, whether they had a lot or a little time to do so should not be obligated to pick up the slack.
Now, to clarify and debuff rebuttal: New is new. And fact is in less than 2 months we're all gonna be new again. That can't be helped. I'm not saying that those who push faster through content don't HAVE to help others who progress slower (well, they don't, but you know what I mean here), but I'm saying when October rolls around and someone just simply let Ravana Extreme sit in their duty list for months, never watched a vid, never tried it, never attempted to make a learning party or join one starts complaining about no one wanting to give them a chance. . . well. . . I feel bad for you son.
Last edited by ThirdChild_ZKI; 05-01-2015 at 10:48 AM.
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