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  1. #1
    Player
    Ghishlain's Avatar
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    Oct 2013
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    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Spoekes View Post
    Regen over its full duration does more than any other heal to a single target (1050 potency combined) and can be classified as MP hungry if used wrong.
    I often see comments like "if the DPS just lost like 500 HP I'll toss a regen", which is terrible.
    Will just have to disagree slightly. Any being used wrongly will be classified as "MP" hungry. However; when looking at a straight Potency/MP efficiency, nothing in the WHM toolkit will best it - making Regen an incredible tool for incidental AoE damage against non-tank targets.

    That being said, is it wasteful to Regen a DPS that took 500 damage? Probably - natural HP regeneration should handle that. However, if you have that "MUST HEAL!!!" OCD, Regen is the best spell to go to for those types of scenarios.

    Random question of the day on the topic of natural HP regeneration - is natural HP regeneration in combat 2%/tick (the same as natural MP regeneration in combat)?
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  2. #2
    Player
    Spoekes's Avatar
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    Feb 2014
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    Character
    Spoekes Magica
    World
    Odin
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Ghishlain View Post
    Will just have to disagree slightly. Any being used wrongly will be classified as "MP" hungry. However; when looking at a straight Potency/MP efficiency, nothing in the WHM toolkit will best it - making Regen an incredible tool for incidental AoE damage against non-tank targets.

    That being said, is it wasteful to Regen a DPS that took 500 damage? Probably - natural HP regeneration should handle that. However, if you have that "MUST HEAL!!!" OCD, Regen is the best spell to go to for those types of scenarios.


    Yeah to be honest I was tempted to write that "if used wrong" because I feel that the argument against cure III stems alot from it being used wrong. Regen is a great spell, thats for sure.


    Quote Originally Posted by Ghishlain View Post
    Random question of the day on the topic of natural HP regeneration - is natural HP regeneration in combat 2%/tick (the same as natural MP regeneration in combat)?
    Just tested this.
    On WHM with ~5800 HP I reg 58 per tick
    On PLD with ~7900 HP I reg 79 per tick

    Seems to be 1%/tick.
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  3. #3
    Player
    KisaiTenshi's Avatar
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    Sep 2013
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    Gridania
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    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Ghishlain View Post
    Random question of the day on the topic of natural HP regeneration - is natural HP regeneration in combat 2%/tick (the same as natural MP regeneration in combat)?
    It's 1%/tick. eg 52 points on a HP pool of 5209

    And Regen is worse for Enmity generation which is why you'd only want it ticking on one target. I don't play a tank so I don't know what the general opinion is other than "Inappropriate Heal bombs = bad Healer"
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  4. #4
    Player
    Ghishlain's Avatar
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    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    @Spoekes + Kisai

    Thanks for the test.

    Quote Originally Posted by KisaiTenshi View Post
    And Regen is worse for Enmity generation which is why you'd only want it ticking on one target. I don't play a tank so I don't know what the general opinion is other than "Inappropriate Heal bombs = bad Healer"
    Because of the fact Regen is a HoT, it's enmity generation is a progressive staircase upwards and not an immediate burst of enmity thus making it easier to manage for a tank. Good tanks will know how to snap aggro past the threshold and a tank's natural combat rotation should over come any ticking HoTs on any one/two/three targets.

    That being said, enmity control is a responsibility of everyone. Tanks need to be aware when they have to make use of snap aggro to get hate and non-tanks need to realize at which instances they may get hate and choose their skills/spells appropriately.

    Also, I disagree with the comment about only having Regen on one target at a time. Good tanks will always have a fairly strong enmity lead on the healer unless the healer (WHM specifically) is intentionally playing poorly by spamming Medica / Medica II / Cure III. If you have a poor tank, you'll know immediately and thus your job as a healer has just gone up the difficulty curve immensely.
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