Where's the advantage of using a ranged class then? What's the purpose of abilities that prevent mobs to move? It's just very dumb IMO and removes some strategy aspects from combat.
Another thing the developers have already said they are addressing in one of the upcoming updates. They know that players are annoyed, and they are doing something about it.
Which thing? i talked about 4 different thing.... are they fixing stats or the ranged attacks?
I'm glad the amount of built-in anti-RMT measures in this game has worked so well. (jk it hasn't, though it has destroyed the gameplay and experience.)
OP - You are not alone. It is aggravating for sure. As to your other comments regarding battle, I agree there also, its just a total mess.
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