Am i the only one tired of seeing every single mob in the game have ranged attacks? It makes 0 sense and if it wasn't enough, they seem to have a ridiculously long range. Why can i get hit 20 feets away when i'm being chassed by a melee type mob?

Also there a few things i noticed.... every time i pop Aegis Boon, mobs seem to stop attacking or slow down in their attack speed.... is it just me or is this a real phenomenon?
Same for still precision... doesn't seem to add up to accuracy much, sometimes using it makes me miss more then before i had it on, happens often.

I also can't wait until they make stats matter. Besides VIT and MND, i don't see any of the other stats have any impact at all.... especially elements. I would like to see visually noticeable difference in the dmg i do whenever i add points in STR, or miss a lot less when i add some DEX.

I know point allotment is going away but i do want stats to make more of a difference so that chosing the right gear matters. I want to be able to see how adding an armor with +5 STR affects my overall atk points or def... block value etc...