Please, never include the PC in any cutscene that involves negative things happening that any job/class could possibly prevent. It's immersion breaking and amateurish storytelling at best, a case of "They didn't care" at worst. Incapacitation is a good work around as long as it's not used to often.
Just finished the 2.55 story finally and found myself asking Remedia "WTF are you doing!?" way way to often.
She has access to every class under the sun, and was currently a Mnk so disarming her would be laughable at best. Not that she would go anywhere in that town without a way to defend herself, especially not after we JUST UNCOVERED A PLOT BY THE MIRAGE TRUST to corrupt the crystal braves not ten minutes earlier.
Even if we assume that she is in shock from the events and allowed them to get a restraint on her, MY character would not have remained as such once the scheme became evident. Which was about the time Teledji started twirling his mustache.
Once Raubahn started the festivities there would be no chance at her staying passive, but no she just sits on the floor moping... Your a damn Mnk/Nin/War slip/break the damn chains! Then Raubahn cuts us loose and we. run away... Didn't I just run AT a giant frickin dragon not a day ago? For folks I don't even know? Now a guy I know for a fact that would have my back against hell itself is fighting a single opponent while handicapped, and Ms. God/dragon/army killer is running away rather than teaming up and kicking the hell out of the traitor real quick or atleast forcing him to flee so we all make it out?
But maybe all that is gameplay/story segregation. Maybe fighting three brass blades really is to much for Remedia. Oh, wait how many times have the NPC's told her she is the only one strong enough for whatever challenge. Yes we worked in groups but a Mnk PC is still strong enough to crack Titan at the least. A Blm still has sleep spells. A... you get where I am going with this.
My point is, all this is the product of a badly planned story at best. I'm not a writer, but these are obvious flaws that kill enjoyment of the story for anyone that has been making up their own persona for the character that isn't a passive slightly dim yes man with a chronic nodding disorder. Ok, that's a bit unfair. A character lacking in emotion with a inhuman amount of cold logic might bide their time and let the story play out this way, they would also be kinda dense to risk trial by kangaroo court.
Back to the point, you cannot put the PC in this situation without something to restrict our options that none of the classes could fight off. Or else you end up with a good chunk of the players that play this game for story left feeling cheated.
The most common arguments against this are
"It's square's story, shut up and enjoy it" Bite me, it's square's story to SELL and the product is not to my or a good many folks liking. I like this game for a lot of reasons and before this bit the story wasn't the best but not horrible. If this continues to be the story I will stop buying it, I do not want this, Square does not want this I assume. Hence why people post on the forums to hopefully be heard and effect change.
"They can't change the story depending on your class" I agree, they should write with that in mind rather than ignore it and make your character grab the idiot/coward ball every time something bad happens in a cutscene if you are playing a class that could rectify the problem. Disable them, or make the threat something to big to take on. Ilberd is not in that category and a few brass blades sure as hell aren't. ALL the brass blades maybe but that had not been established till Rem had already taken to many actions against my established personality for her. Bad storytelling for an MMO.
Ok, it's late and I've rambled long enough to get it out of my system. XD
Thanks for your time, and here's hoping we don't end up tied up by four Phurbles next time because they forgot to tell us it was ok to fight back... /sigh