In my headcanon, Ilberd was never obviously a traitor. He walks in with Nanamo dead, you think you can explain to him, but he is outraged (him and Raubahn were bestest bros, right?) and he knocks you out. Meaning you're weakened for the entirety of the escape meaning it actually makes more sense. It would also have given Ilberds betrayal much more impact if it wasn't telegraphed updates in advance... As it stands it was like opening The Half-Blood Prince and the first line being "Snape kills Dumbledore". The whole Crystal Braves betrayal just wasn't effectively written in my opinion, as a plot twist it would have been amazing, instead I just sat there going "when is it going to happen?" constantly.
I'd also have had it revealed to everyone that the Warrior of Light has lost the Blessing of Light. How would Teledji Adeledji/Lolorito know that? Who bloody cares. That would have actually given some more weight to the entire affair, granted I don't think many NPCs are aware of the Blessing, but I do recall the Grand Company Leaders acknowledging it during an early cutscene. Suddenly you've gone from the paragon of virtue, blessed by the Goddess herself, to just another adventurer in every NPCs eyes. Why'd you lose the Blessing? Well we know what really happened, but if you're unaware of that (like every NPC is) you can paint a much darker picture of your character, one which backs up the claims of regicide. Oh, suddenly I'm not in a situation where the claims are absolutely laughable at best. Suddenly I'm feeling ramifications for losing the Blessing, because "Oh no! You've lost the Blessing of Light? Well, go do the impossible and kill an Ascian then!" certainly didn't make me feel like I'd lost anything, if anything I felt more powerful...
Instead we have this hilarious situation where you've been accused of regicide, lost most of your major allies, yet feel invincible. Everyone you talk to either outright rejects claims of your betrayal, is going solely off patchy rumors and are mostly unaware as a result, or is trying their hardest not to piss themselves with fear at your mere presence. I think it was a mistake to focus so heavily on the WoL during most of these dialog changes, one of the most effective ones (and I'm not even sure if it's a change?) is in Little Ala Mhigo regarding the Crystal Brave we recruited from there. If more of the dialog added following the main scenario were about NPCs I'd perhaps care more, because the NPCs are the ones in a shitty situation, not us. While they could try and put us in a shitty situation, it would likely impact gameplay in a negative manner and just result in an annoyance, much more effective I think to try and have us care about the other "people" effected by the events. But instead of reminding me of the shit that just went down, the game is instead reminding me that I'm awesome and untouchable, or just making me laugh at satire which would probably work (seriously Serendipidy, do that, no one would know the difference). That's sending out the complete wrong message IMO.
That said I enjoyed the finale, just not for the right reasons I think... Small things like "the [carriage] you rode in on" at the end got me far more than the actual plot. Really enjoyed the fight cutscenes (Raubahn owned the music) and I have hand it to SE for having the balls to off Nanamo, though I'm a tad peeved they didn't "fix" the situation with something like the Culinarian quest... Much like 1.0s original main quest, I think Class quests could do with being put in their own little Echo timeline now, they have the perfect tool to do away with inconsistencies like this, but they're not using it... Mayhaps in Heavensward... Heck that actually could have been used to make more of the NPCs in the game less trusting of us than they are without creating an inconvenience for the players... Talk to Guild NPC having finished their quests? "HOW COULD YOU?!!?". Talk to Guild NPC for the first time having finished the main scenario? Clearly marked Echo transition and things act like normal, perhaps with a few minor tweaks (/sad emote when looking at Nanamo during the Culinarian quest). Really do think there is a lot they could have done to improve the finale, guess I'll just hope for better in Heavensward.


I think we've forgotten what OP actually said in all this discussion. Reposted for your edification:
OP is asking the writers to throw out every remotely interesting tool in their toolbox and instead write a pleasant fluff fanfic where the player character never suffers any hardship on their way to victory. That's not a hero's journey; that's shooting fish in a barrel and it's stupid.
I am starting to think the OP was trying to make a joke but everyone else played it straight.



I don't think so Tim, go read her other posts they all say the same thing including how her character would have straight up super manned everyone in her way before getting tied up.
I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!

I never suggested nothing bad should happen, or that nothing bad should happen to us. I am asking that they don't take away control of our characters persona like they did in 2.55 again.
As has been discussed if you had been paying attention, a certain amount of personality has to be railroaded. But the motive and what the character thinks is up to us, once a cutscene involves negative event within our characters ability to influence and they do not for political reasons or otherwise it excludes a lot of character types and breaks immersion for the player.
As I have stated multiple times, incapacitation or generally removing some of our in story options for that time period alleviates the problem. "I would have fought back, but they cheap shot me/poisoned me/had a hostage" Easy to do with a couple lines of dialogue and animations and keeps players from asking WTH is their character who they have played as a hotheaded berserker all the sudden scared of three brass blades.
Now go work on your reading comprehension.
LOL I thinks it's actually sad that the role players or people who are just mad that they finnaly relized that no they are not so powerful its painfull I know when people have a god complex and they realize they aren't on top of mount Olympus but down here in the dirt with us fillty mortals.
And if you so mad that that is what happens then use your imagination and imprint that into your story or are you all so brain dead to do this its fun I swear do it my self in a regular basis. Oh look middy is doing the Cha cha slide.
Last edited by Dererk; 04-30-2015 at 10:27 PM.



I sorely hope you are not speaking to me about reading comprehension. Mine is just fine thank you very much. My post was to the one suggesting that you yourself were making this to be a joke thread and I was pointing out that as you saw it it wasn't due to seeing and reading your previous posts in a different thread entirely. What I said was the gist of what you yourself posted on the thread about what you would have done for 2.55 instead of what happened.
I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!

It was directed at Axem actually.
Though to address your points, as it stands Rem WOULD go postal on the Brass blades similar to Raubahn. She would also end up most likely heavily injured and be carried out. I don't say dead due to the ultimate plot armor only PC enjoy.
But that is not possible and there is no in story reason for an emotionally driven character to act as the PC does in the current CS. Short of SE dictating how she thinks and what her motives are which are a no-no in an MMO.
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