Page 7 of 20 FirstFirst ... 5 6 7 8 9 17 ... LastLast
Results 61 to 70 of 195
  1. #61
    Player
    hikariinu124's Avatar
    Join Date
    Jan 2014
    Posts
    27
    Character
    Eluna May
    World
    Omega
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Laraul View Post
    Shouldn't we be grateful for what we're getting. I mean it's just AA. What we got works fine. If it didn't people would have been complaining about it long before now...
    People were moaning about it at 2.0 beta, but the devs said we'd see improvements with DX11, unfortunately that hasn't happened so it has sparked up again.
    (1)

  2. #62
    Player
    Laraul's Avatar
    Join Date
    Nov 2011
    Posts
    902
    Character
    Laraul Lunacy
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by hikariinu124 View Post
    People were moaning about it at 2.0 beta, but the devs said we'd see improvements with DX11, unfortunately that hasn't happened so it has sparked up again.
    As I recall, the only mention of an additional anti-aliasing support was the possibility of SSAA, though it was unlikely due to the demanding cost implementing it would incur. I don't recall any mention of what a DX11 client would include from the developers. Though there was endless speculation from the community about it.

    Would I like to see more AA options supported? Of course. But I think it's unfair to tell the developers they should implement MSAA, SSAO, or other Anti-Aliasing methods to their rendering engine just because we believe it's easily doable. Perhaps they will add further AA options in a future update. All we can do is cross our toes and hope.
    (1)

  3. #63
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Laraul View Post
    Shouldn't we be grateful for what we're getting. I mean it's just AA. What we got works fine. If it didn't people would have been complaining about it long before now...
    Squenix takes pride in graphics; they always have. "Better than nothing" isn't the position we should have on something like AA, which is prevalent in PC gaming and provides perhaps the most significant improvement to visual fidelity.

    I would rather have
    Quote Originally Posted by Gieff View Post
    the jaggy/noisy mess that is the current game
    than a smeared oil painting. They can do better.
    (1)

  4. #64
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Ermagwd, Dem grfix r krap!

    (2)

  5. #65
    Player
    Onikimaru's Avatar
    Join Date
    Sep 2014
    Posts
    443
    Character
    Ellie Fredericksen
    World
    Phoenix
    Main Class
    Pugilist Lv 60
    I have to agree with a lot of what is said here. I love this game so much but the anti-aliasing is non existent, and it really detracts from gameplay when things in front of you move and squiggle by themselves. Also there was never any mention of hardware AA since the launch of ARR that is why this thread exists. Try and be civilized about this, yes the anti aliasing is probably the worst I've ever seen in a video game. But being anything other than civilized isn't going to help out the situation.
    (2)

  6. #66
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    Where is the thread about the grass? Someone should bring that up again lol.
    (1)

  7. #67
    Player
    Solaria_Luna's Avatar
    Join Date
    May 2015
    Location
    U'ldah
    Posts
    205
    Character
    Solaria Luna
    World
    Behemoth
    Main Class
    Black Mage Lv 51
    lol about the grass...that was one of the many things I shut off to get a Standard score on the laptop I use (see Benchmark Scores thread).

    I don't know why but this thread makes me so happy for my putt-putt car of a laptop (in the case of the expansion).

    Pictures of scores in this post (pictured scores are with chrome running in the background, text scores are without a single thing running):
    http://forum.square-enix.com/ffxiv/t...=1#post3001844

    Though I'm wondering if I should take that score with a grain of salt because it might be different when I play...than viewing a premade character work it's way through a benchmark program.
    (2)
    Last edited by Solaria_Luna; 06-04-2015 at 03:28 PM.
    My friend recruitment codes (I put it here because in the thread it just gets out dated quickly by new posts):
    My code(1): HVTRTX6P (Unused)
    My code(2): RAJHW2J3 (Unused, but could be invalid at this point)


  8. #68
    Player
    Onikimaru's Avatar
    Join Date
    Sep 2014
    Posts
    443
    Character
    Ellie Fredericksen
    World
    Phoenix
    Main Class
    Pugilist Lv 60
    The good thing about pc though is you always have the option to turn stuff off ^~^
    (2)

  9. #69
    Player
    Onikimaru's Avatar
    Join Date
    Sep 2014
    Posts
    443
    Character
    Ellie Fredericksen
    World
    Phoenix
    Main Class
    Pugilist Lv 60
    And if OP could add some better images for comparison in XIV it would help a lot. Some things actually squiggle and move in this game due to FXAA, could you possibly try and capture some of those for reference?
    (1)

  10. #70
    Player
    Warku's Avatar
    Join Date
    Aug 2013
    Posts
    16
    Character
    Sami Kestrel
    World
    Diabolos
    Main Class
    Archer Lv 50
    I really is disappointing to see that Even with a DX11 client the dev team didn't bother with doing anything about aliasing issues in the game. All the wonderful work of the graphic artists seem somewhat wasted.
    (5)

Page 7 of 20 FirstFirst ... 5 6 7 8 9 17 ... LastLast