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  1. #21
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    I spam SS on tank when s/he receives that dreaded healing debuff.

    As WHM, I cast SS on MT when the boss is preparing for something big. If I SCH, Succor.

    As PLD, same thing as WHM when boss is preparing something big and I popped my defensive cooldowns already.

    SS, in general, is very situational in nature but should not be out of your hotbar for its utility.
    (0)

  2. #22
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    When should WHM use Stoneskin I?
    When a hit is incoming that is able to onehit fully healed ppl.

    To prevent some debuffs.

    The toads also don't drag you when shield is up
    (0)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  3. #23
    Player
    MXMoondoggie's Avatar
    Join Date
    Sep 2013
    Posts
    762
    Character
    Pikarin Makai
    World
    Twintania
    Main Class
    Conjurer Lv 90
    SS is damage mitigation and it's main use is to reduce large damage on certain attacks focused on the Tank. Titan in HM and EX has one though it doesn't do damage anymore, Ramuh has one, Odin is probably a better example now, Chrysalis has it's triple spark which SS helps a lot on it means you don't need to do a big panic heal. When speed running i like to use SS between large trash pulls because it gives the Tank some time to collect the mobs without already taking damage. SS can also make certain debuffs not hit that depend on an attack hitting you to stick. WoD second boss is a recent example of this when it does it's heatwave attack. If you have SS on yourself or anyone else in your party they won't take the debuff and can carry on doing actions as normal.

    It's a tactical spell you have which has various uses especially in certain situations like with solo Tanking some bosses. Basically once you get a feel for the fight you will understand when it's best to use it.
    (0)
    Last edited by MXMoondoggie; 04-28-2015 at 06:42 PM.

  4. #24
    Player
    Spoekes's Avatar
    Join Date
    Feb 2014
    Posts
    646
    Character
    Spoekes Magica
    World
    Odin
    Main Class
    Scholar Lv 70
    Quote Originally Posted by KisaiTenshi View Post
    I actually got it from here http://www.ffxivinfo.com/class/conjurer.php which Cure III and Stoneskin say 399MP at level 50.
    Stoneskin II is 532MP and applied to X many players in the party, so if you have 4 players it's as efficient as one proactive Cure I (4 x 133MP) on each of them, and if you have 8 players it's twice as efficient. But you can't cast it during battle so it's moot.
    Comparing Stoneskin II (multi target) with cure I (single target) is a bad idea to begin with.
    It looks much different if you compare it to a group heal like medica.

    Imo, you should only use Stoneskin:
    a) pre pull buff
    b) full party content with mechanics/big hits that might kill someone.

    Situation b) is not only for tanks. I.e it may also safe the life of a low max-HP (maybe ressed) partymember on primals signature moves.
    In almost every other situation a heal is more efficient than Stoneskin.
    (0)

  5. #25
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Ghishlain View Post
    Just a small correction here because of the fact MP effeciency is important to a WHM therefore it's important to use correct values.



    Kisai probably just accidentally compared the MP values of Stoneskin II versus Cure III instead of Stoneskin to Cure II.
    Just to jump back to this for a moment. StoneSkin I is 266MP in the game, why the Wiki's say 399, I have no idea. That makes it use the same MP as Cure II. As Cure II can cure well over 25% of some tanks HP without a crit, it will likely not very MP efficient to use on the tank in lieu of a Cure. More to the point Cure III is 505MP.


    Quote Originally Posted by Spoekes View Post
    Comparing Stoneskin II (multi target) with cure I (single target) is a bad idea to begin with.
    It looks much different if you compare it to a group heal like medica.

    Imo, you should only use Stoneskin:
    a) pre pull buff
    b) full party content with mechanics/big hits that might kill someone.

    Situation b) is not only for tanks. I.e it may also safe the life of a low max-HP (maybe ressed) partymember on primals signature moves.
    In almost every other situation a heal is more efficient than Stoneskin.
    Indeed. Medica is closer to 3 Cure I's in MP usage but isn't as potent as such, which means you need to hit 4 or more party members who have damage for it to be worth it. Hence why the most MP efficient way to heal is to always use Cure I unless the time requirements don't let you. (Party sustaining repeat bossroom-wide AOE damage.)
    (0)

  6. #26
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by KisaiTenshi View Post
    Just to jump back to this for a moment. StoneSkin I is 266MP in the game, why the Wiki's say 399, I have no idea.
    This is actually why I tend not to trust websites for specific MP costs anymore. I've noticed quite a few sites have MP and potency errors when I was trying to find a Potency/MP efficiency for Stone and Stone II and eventually just relied on the in game tooltip for the information.

    Random tidbit of information - both Stone and Stone II have similar Potency/MP. If you're looking to conserve MP while adding a little DPS, Stone provides better MP efficiency for the same damage/MP (unless my math is horribly wrong)
    (0)

  7. #27
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Ghishlain View Post
    This is actually why I tend not to trust websites for specific MP costs anymore. I've noticed quite a few sites have MP and potency errors when I was trying to find a Potency/MP efficiency for Stone and Stone II and eventually just relied on the in game tooltip for the information.

    Random tidbit of information - both Stone and Stone II have similar Potency/MP. If you're looking to conserve MP while adding a little DPS, Stone provides better MP efficiency for the same damage/MP (unless my math is horribly wrong)
    When I went down the rabbit hole looking up how other people have calculated things, they keep going "constant"... ignoring what the constant really is, and everyone coming up with different ones. So I -did- eventually find a "perfect" formula that works at level 50, but I kinda need to get someone to repeat everything I did with a midlander CNJ/WHM/SCH to confirm it works at any other level. The midlander is 1 PIE point different from the Miqo'te Sunseeker. When I have something more solid maybe I'll share it.

    The "Constant" thus far the base stat (eg pie-race bonus) that isn't affected by bonus points or gear.
    (0)

  8. #28
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by KisaiTenshi View Post
    When I went down the rabbit hole looking up how other people have calculated things, they keep going "constant"... ignoring what the constant really is, and everyone coming up with different ones. So I -did- eventually find a "perfect" formula that works at level 50, but I kinda need to get someone to repeat everything I did with a midlander CNJ/WHM/SCH to confirm it works at any other level. The midlander is 1 PIE point different from the Miqo'te Sunseeker. When I have something more solid maybe I'll share it.

    The "Constant" thus far the base stat (eg pie-race bonus) that isn't affected by bonus points or gear.
    I'm, uh, not sure what this comment has to do with the MP efficiency comment I was trying to make.
    (0)

  9. #29
    Player
    AmewKitsune's Avatar
    Join Date
    Aug 2011
    Posts
    41
    Character
    Minato Neko
    World
    Diabolos
    Main Class
    Conjurer Lv 57
    Personally, I've found it prudent to try and bounce a Stoneskin on the tank at the end of an encounter, like one enemy at around 20%, and the fight will probably end in five seconds, and everyone runs off. Out-of-battle regen should make up for the HP you didn't heal while casting SS, and they get a little leeway on the next encounter for building up some enmity before you need to heal (and, thus, start building enmity yourself.)
    (0)
    BUILDING KICK!

  10. #30
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    on a healing intensive fight, that 10% max hp shield an off or main tank pld can dish out can save the raid from a potential wipe. i guess that's one good use of stoneskin 1....
    (0)

  11. 04-30-2015 04:32 AM

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