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  1. #11
    Player
    SongJoohee's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Au Ra
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Mature View Post
    So you saying that Alex savage will be like SCOB but with actual rewards? And better? unlike SCOB where you only get a pointless title?
    It's kinda confusing but yes. The "Savage" part of the Alex Savage title is pointless. It's just end-game as BCoB/SCoB/FCoB were. Just imagine it as Alexandar Story mode and proper Alexandar.
    (0)

  2. #12
    Player
    Mature's Avatar
    Join Date
    Aug 2013
    Posts
    1,784
    Character
    Mature Rudlum
    World
    Ultros
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Gardes View Post
    That's ok to you? Like what, gonna have a problem if normal mode alex drops i140 and savage drops i150/i160?
    I'm not really that bothered tbh. If "savage" is "harder" and drops ilvl higher items doesnt really matter cause at the end of the day we will get to that ilvl eventually. A bit of a poetic + coil gear. I'm just pleased that Alex being coil will be more approachable.
    (0)

  3. #13
    Player
    Mature's Avatar
    Join Date
    Aug 2013
    Posts
    1,784
    Character
    Mature Rudlum
    World
    Ultros
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by SongJoohee View Post
    It's kinda confusing but yes. The "Savage" part of the Alex Savage title is pointless. It's just end-game as BCoB/SCoB/FCoB were. Just imagine it as Alexandar Story mode and proper Alexandar.
    sorry to be repeating myself but that's the mean that Alex normal is not part of the end game but savage is? That's what I don't get and I know it's only early days
    (0)

  4. #14
    Player
    SongJoohee's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Au Ra
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Mature View Post
    sorry to be repeating myself but that's the mean that Alex normal is not part of the end game but savage is? That's what I don't get and I know it's only early days
    It won't be "raid" tier difficulty, no. But it will be Lvl 60 content. As people as mentioned, Second Coil (normal) with Echo+Nerf difficulty is what has been mentioned by Yoshi-P, where as Alexandar Savage as been said to be as hard as the (non-existant) "Final Coil Savage" mode.
    (0)

  5. #15
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    I'd imagine that Alex NM will be what CM and Praetor is during 2.0. The 'dungeons' players faceroll spam to get philosophy tomes to buy darklight gear. Except it drops gear too. Wouldn't be surprised if it's the same ilvl gear or slightly better than the law tome gear.
    (0)

  6. #16
    Player
    Mature's Avatar
    Join Date
    Aug 2013
    Posts
    1,784
    Character
    Mature Rudlum
    World
    Ultros
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by SongJoohee View Post
    It won't be "raid" tier difficulty, no. But it will be Lvl 60 content. As people as mentioned, Second Coil (normal) with Echo+Nerf difficulty is what has been mentioned by Yoshi-P, where as Alexandar Savage as been said to be as hard as the (non-existant) "Final Coil Savage" mode.
    That's what I was wondering. Thanks! Can't really wait for it
    (0)

  7. #17
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Gardes View Post
    I'd imagine that Alex NM will be what CM and Praetor is during 2.0. The 'dungeons' players faceroll spam to get philosophy tomes to buy darklight gear. Except it drops gear too. Wouldn't be surprised if it's the same ilvl gear or slightly better than the law tome gear.
    It'll be the ilvl of Esoteric gear, not upgraded. There would be no point in putting it on a lockout if it's the same ilvl as the normal, farmable currency gear.

    As an example:

    Law: ilvl10
    Esoteric: ilvl20
    Alex NM: ilvl20
    Upgraded Esoteric: ilvl30
    Alex Savage: ilvl30
    (0)

  8. #18
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,351
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Skeith-Adeline View Post
    No, it'll be closer to Coil with Echo. They'd piss off a ton of people if they made it have absolutely zero skill curve like the 24-man raids
    Well, Angry Mayo kind of requires people to know what to do. Everything else, though...
    (0)

  9. #19
    Player
    JonBigwood's Avatar
    Join Date
    Nov 2013
    Posts
    415
    Character
    Jon Bigwood
    World
    Odin
    Main Class
    Gladiator Lv 80
    You can't directly compare dfficulty of 24-player content like CT and 8-player. Just the fact of being 24 persons and having to co-operate among all the alliance adds an extra difficulty, so mechanics need to be more forgiving to mistakes. You can't have the type of difficulty where one person's fail of a mechanic means a party wipe in 24-player content.

    I suppose Alexander normal mode will be more difficult and take longer to learn than Steps of Faith, but not a lot more. Coil with echo and nerf is much more difficult than Steps of Faith.
    (0)

  10. #20
    Player
    AdamuKun322's Avatar
    Join Date
    Aug 2013
    Posts
    684
    Character
    Sinon Everglade
    World
    Ultros
    Main Class
    Gladiator Lv 80
    I think Yoshi mentioned that the loot system for both levels of Alexander Raid Modes will be different from the CT Saga and the Coil Saga.
    (0)

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