The rewards are symbolic, I'll give you that, but that wasn't the argument. The argument is that someone somehow getting the same item for "less" effort undoes your own sense of accomplishment in earning the item. That's not a train of thought I can get behind because no matter what anyone else does they can't rob me of my experience. It may alter how the general populace perceives the item itself, but the only one who can take away your sense of accomplishment from earning it is yourself. To me it's too much worrying about what everyone else thinks instead of simply doing it for yourself and those close to you.
I just don't care very much about how a stranger perceives my achievement because I didn't do it for them, but that's just my opinion and why I don't necessarily mind "exclusive" stuff I earned being obtainable later. I don't mean to speak for everyone nor do I think anyone has to "comply" and think like I do or just suck it up and let SE do as they please. You should voice your opinion to SE. Remind them of the items they promised would be exclusive*. A promise is a promise after all (though with SE they might bend the definition of a promise a little...). For the record I do understand the motivation of the other side wanting certain items to remain 100% exclusive even if I don't fully agree.
* Just not the ones that kind of became exclusive solely because the game went defunct before they could be offered again. For that matter, Legacy rewards should probably be account-wide, but that's an idea for another topic.
I'm also willing to bet that for the majority of those athletes, especially in something like the Olympics, the reward was purely secondary to the achievement of being able to participate in and accomplish something most people will never even have a chance to attempt in their lifetime. They could hand out generic candy bars and most of them would still train just as hard to compete. But that's another argument entirely.




Reply With Quote

