



This ^ 100 times this.I also hate macros on the principle that I should not have to input computer code in order to make a game run smoother. That is the job of the game programers and developers.
If I can play 7+ jobs/classes on one character, then I should have 7+ equipment set screens to easily toggle through.
As for targeting, if there is a macro that works great then that macro should be hard-coded into the game by the developers...not by me.
It's the principle of lazy programming that bothers me. "Allow the players to choose their playstyle" often seems like an excuse rather than a feature.
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