Results 1 to 10 of 75

Hybrid View

  1. #1
    Player
    Join Date
    Oct 2014
    Posts
    284
    It's ironic that paladins are maintanks while their dps is equal if not higher than warriors when as OT. My question is why people want PLD as MT and not warrior? Since warriors can maintain aggro easily - and can add Storms eye during their rotations as MT -> which increases the dps of Nin/PLD -> why not? True we have more defense buffs, however, warrior is a tank too with defense buffs that equals PLD when it comes to MT.
    (1)

  2. #2
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by JimboTCB View Post
    I would definitely agree with this, 30-39 as a paladin was painful at times - Sword and Shield Oath could definitely do with being swapped around in what level they unlock to make the levelling experience a bit smoother.
    I found Paladin the easier of the two simply because their AoE aggro isn't positional. Trying to get a crowd of casters to group up for Overpower can be a nightmare, so I found myself relying on Flash in the end anyway. The other benefit of Flash is that you can cast it quickly while moving to dodge an AoE, for example. You can do the same for Overpower, but it's harder to aim properly if you're dodging.

    Another side note is that overpower interrupts combos while Flash doesn't, so Flash is useful to have on both classes regardless since you might lose the odd mob to high DPS and need to quickly grab his attention.

    Quote Originally Posted by Madepossible View Post
    My question is why people want PLD as MT and not warrior? ...
    True we have more defense buffs, however, warrior is a tank too with defense buffs that equals PLD when it comes to MT.
    Hallowed Ground, simply put. As far as emergency skills go, it's a genuine life saver. Not merely for when you hit problems, but in general. Ten seconds of taking zero damage can be ten seconds of the most punishing damage dealing. As an example, it can reduce Titan's Mountain Buster to zero damage giving your healers some breathing room to heal party members from stomps.

    If you know a big hit is coming, being able to cancel it out with one hundred percent DR is beyond powerful. Warrior just doesn't have anything close. Holmgang will save their life, but it won't save the healers much MP.
    (0)

  3. #3
    Player
    Chihaya's Avatar
    Join Date
    Apr 2011
    Location
    Moving Cardboard Box
    Posts
    1,027
    Character
    Syanonn Rias
    World
    Balmung
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Madepossible View Post
    -ot pld stuff-
    Yea PLD dps is high as OT but that 1-2-3 still generate massive hate even on sword oath especially if using str accessories.
    Don't think WAR MT will have the leisure of keeping up both storms eye/path without losing hate.
    As for defensive buffs on WAR, I agree with you but that is in need of a lot of good timing on that inner beast which I really only seen career WARs do. It is much easier to keep the PLD CD rotation.

    I haven't done FCOB too much yet but when T9 had low/no echo - it was definitely easier for me to heal a PLD vs a WAR through all the ravensbeaks and bahamut's favors
    (1)