A "nerf" for the alexandrite part could be increased Alexandrite drop and/or higher chance to get mateia IV from level 51+ gear (a higher supply will decrease the prices)
A "nerf" for the alexandrite part could be increased Alexandrite drop and/or higher chance to get mateia IV from level 51+ gear (a higher supply will decrease the prices)
Last edited by Felis; 04-26-2015 at 04:23 PM.
Have you guys ever considered that this might be like what XI has with artifacts/relics/mythics/empyrian? Old relics might still have their upgrades and so does the new one if that really exist.
Juding by the post in this thread i doubt they understand how relics carried over every expansion in FFXI. People should rag less on people for wanting relics to be carried over when by comparison to there other mmo thats what was done.
I understand the point people are making, but this isn't FF11. Looking at the info, it looks like 3.0 relics will be a stand alone. Maybe the perk they're speaking of for having zeta means that you can skip a part of the grind, but in either case, this isn't FF11, I don't know why you're expecting the same concept to be carried over.
Remember the crafting specialization thread with people speculating and part of the speculation was based on FF11's crafting system? Two different games.
So caring about your customized legendary weaponry is pointless - got it.
Well, it's not like you're going to throw it away on day 1 when the expansion hits. It'll probably still be useful for a couple of weeks/months until you get a replacement. As a comparisson, people still use ilvl 115 weapons in FCOB, which is 20 ilvl lower than the current cap. Heck, I even cleared FCOB with my alt using a HA blade until I got my Dreadwyrm...
Relics in FFXI were way harder to get then relics in FFXIV which is probably why they aren't carrying them over.
From what I remember, they were less "hard" and more "mind numbingly tedious." Based heavily on droprates and item collection that would make people who've collected all 10 relics blush.
By taking the RNG out of it and straight up selling them for half the tomes those mysterious maps cost. If it's true they're going to be LESS than useless, it makes no sense why they wouldn't practically hand them to you at that point.
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