T6 had a few large mechanics before people figured out the LoS method. Honestly, whether you want to think it so or not, a mechanic is a mechanic. Turn 8 was widely accepted as the easiest Second Coil turn, and for good reason at that.A bit late to reply, but Turn 7 was super easy and had basically no mechanics in comparison.
I don't consider 'turn around when you get a debuff, petrify an add, or stand behind the petrified add' a mechanic, honestly. Turn 7 is the easiest turn in history and always has been. >_> The nerfs just made it way more forgiving.
Turn 6 wasn't much better, and turn 9 is also incredibly simple when it comes down to it, it's just another long fight that you can't make a mistake in.
Only fight in second coil that is even remotely complex is turn 8.
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