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  1. #1
    Player
    Sakurakiss123's Avatar
    Join Date
    Mar 2015
    Posts
    54
    Character
    Sakura Limepetal
    World
    Balmung
    Main Class
    Arcanist Lv 60

    Content Upgrade - Idea's

    Diminishing Returns

    This isn't just effecting some classes. Its Effecting All of them. "This stops the resist effect.. or duration reduce when state (outside of stun) is abused. some effect's that shouldn't

    this limits the use of status and buff effects. watch also apart of final fantasy.

    What are Status Effects
    Petrify,Silence, Paralysis, Stun, Slow. Heavy. Strength-down

    now too me I feel the status effect's are little too weak that are used by player's or not strong enough (Please note. status effect's are good way to add support in raids or boss fights)

    Upgrades too Black Mage's
    Thunder III - Now Also Place's a 15 sec (Paralysis) this is 35% disable/stun every 3 seconds ((it happens randomly or it doesn't))

    Thuder II - now also place a 9 sec Paralysis with 20% chance disable/stun/bind every 3 seconds ((it happens randomly or it doesn't))

    (something to make freeze little better cause it also sucks))

    Upgrades Too Arcanist

    Psyheal - will no longer heal 400 potency but instead it will heal for 13.75% targets
    total HP (Note (Lustrate heals for highest i seen 2800-3000 this lower it too 1400-1700 same about you kinda do now with psyheal (also make Psyheal not mind Dependant meaning it heal straighten isn't based on any stat its always the same. meaning even summoners could use it and still be strong as well as blm))

    Resurrection (is now instant cast) but has a high-cool down)(this is without swift casting meaning you can use white-mages raise spell ((making them two different abilities "that raise" dont take up a cross-class ability slot that is if anything completely useless for you)) this also make great cross-class ability white mages

    Only difference is instant raise and resurrection - is amount of hp you have when your brought back up raise of course is higher then resurrection
    Bio Potency Increased by 5
    Bio II Potency Increased by 10 (remove the cast-time)
    Maisma II - Potency Increased by 10 from direct damage and dot damage

    Tri-Disaster - No longer Has Bind (can place 1 second Silence)
    Tri-Disasters Damage is increased by 180+ additional Potency

    Garuda (Contagion) - Also Effect's Virus, and Tri-Disaster Paralyze and Ifirts En-kindle

    Ifirits - gives a team buff that increase's at all times of damage by 10% while ifirt with additional 3% increase in crit rate as long he is out ((while this doesnt actually buff your dps does help the others in your raid or melee dps anyway))

    Titans (enkindled) Range increased. gains 15% more HP

    Enkindle (cool-down reduced or damage increased)

    Bane - Deals 80+ Potency Per Dot meaning 240 potency if you have Bio.Bio Miasma too all nearby enemies as well as what does not (Range is increased or amount targets it effects)

    Succor - Has its healing increased meaning instead of doing 880-1020 critical you deal about 1080-1400 critical at ilvl 118-120 (when looked on party you be like this overpowered. in game really it is not specially when you actually doing coils people would rather you cast aldo then use this spell)

    Whm -
    Holy gets nerfed i mean majority

    Aero will grant the reduce the casting speed of all spells when its placed by 0.10 meaning if it heal has 2.50 cast time now it is 2.40 ((only one aero as long as its active))

    Stoneskin 2 (is now castable in battle)

    ((Few Other Classes having few touch ups too but really cant say sense this is balancing patch))
    "Grand Company Gear"
    Revamped. for full set's every 5 level's weapons, jewelry. armor.

    lvl5
    lvl10
    lvl15
    lvl20
    lvl25
    lvl30
    lvl35
    lvl40
    lvl45
    lvl50

    this means you can buy with seals complete armor set at those levels jewelry weapons and shields wont be so scattered on item levels

    (Revamping Cross-Class Abilities for all classes)) making them all not utterly completely useless. be quite honest alot of abilities all classes share that utterly underpowered if not pointless

    Summoner and Scholar
    Gain there own gear set's watch you can buy from poetics and soldery.

    the ones they share with blm and whm benefit those two classes more then summoner and scholar.

    Summoner Armor -
    Intelligence/Vitality
    Determination/Crit
    /Accu

    Summoner Jewelry
    Intelligence/Determination
    Crit/Accu

    Summoner's don't need spell-speed there already fast enough as it is. they have mobility and constant flow of dps. making bio 2 without cast speed means only spell you have to cast is miasma 2 making you one . i would rather have solid high crit rate rock high intelligence and determination, with accu

    Scholar
    Armor
    Mind/Vitality
    Determination/Crit
    Spell Speed

    Jewelry
    Mind/Vitality
    Determination/Speed Speed
    crit

    (As Scholar Peity is really not needed I've never ran out of mp. Aetherflow constantly keeps me up. what do need however is crit>> Spell speed - having heals 1.80 and they crit every 3 cast is pretty good) when it comes to saving a tank from a killing blow. this what scholar's do from my experience. during raids and stuff your main focus as healer should be a healer.

    (Enough to have 1.5-1.7)

    Spell-Speed and Skill Speed (Scaling Revamp)
    (0)
    Last edited by Sakurakiss123; 04-24-2015 at 12:06 PM.

  2. #2
    Player
    Bacent's Avatar
    Join Date
    Nov 2013
    Location
    Kweh
    Posts
    1,834
    Character
    Bacent Rekkes
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    I'm just going to sum this up quickly.

    You've made multiple threads about changing things out the wazoo about Arcanist/Summoner/Scholar, and you keep making suggestions for classes you have NOT played to their fullest.

    WHY would they make Stoneskin II usable in battle?! That's meant for our CONVENIENCE before fights so we don't have to wait half a minute or more to get 8+ stoneskins up before a huge battle in a raid.

    You REALLY need to stop suggesting things for classes you don't know how they fully work. You can say 'Oh I know how it works because I've seen it'. But you have not played as it. From your suggestions you are breaking the bloody hell out of things left and right, and honestly it feels like you're just posting thread after thread to get them to change stuff because it's either your main class and you want it to be easier to play, or you find other classes too hard and you want them to make those easy as well so you don't have to practice it.


    Many people who have 50's in their classes for a LONG time generally know the ins and outs of their classes, and while SOME things in the game do need a bit more balancing, all your suggestions are doing is trying to UNbalance what we already have.

    So PLEASE FOR THE LOVE OF THE TWELVE, learn the classes, bother to level them up, get people to teach you the classes, and read/watch some guides. Honestly, you're the only one trying to push for changes to classes they don't even have at 40+ (Where things can start getting difficult like Stone Vigil and Aurum Vale).
    (4)

  3. #3
    Player
    Sakurakiss123's Avatar
    Join Date
    Mar 2015
    Posts
    54
    Character
    Sakura Limepetal
    World
    Balmung
    Main Class
    Arcanist Lv 60
    First of all scholar is my mine. if seen thunder II and Thunder III not impressed. tri-disaster don't try to defend this useless skill. its garbage. bane is broken right now only seen it spread max of 3 targets. btw I do t10+ on my scholar know what i talkin about see it all the time. even with proper macro's -team-healing isn't what a scholar does best- as far as gear is conserned. because of gear we have at the moment. doesn't really benefit scholar or the summoner.

    ((I don't need lvl every class 50 say i know my own class and see how others play there's even have people who play those class share with me there concerns. so go insulting ppl cause don't like there idea's when this place is for an suggestion forum or are you afraid devs actually read. they don't

    right now gear in grand-companies are far and in-between if gonna give gear for seal's then need too make it too wear i can go out farm alot fate's whatever get a full set of it at whatever my class level is.

    why the twinking on contagion-> virus doesn't last very long -> we have wait a while before using it again. so what adding 15 seconds to it no big deal. the problem never see a summoner using ifirt is ifirt broken no not that it just that garuda feels better. theres no reason for the summoner to utilize ifirt.

    I know my class enough too know hey am not a whm am a scholar give me one damn have all this gear with Peity. ((watch is pruely whm friendly)) but not only do have share my class with another type completely different. but also have same gear as a whm that only benefits the whm.

    I may not have 50s cross the board on this character but do know one thinq but scholar is a class I know best. as summoner.

    that psyheal change isn't much difference -> yeah it looks strong but its not. note when i say 2000-3000 on lustrate this is if i am hitting a tank. some ppl have 5000-6000 hp the heal verses on whom your healing. however its either 12.82-13.73% on psyheal to heal same number's you are healing now. only difference is cure is mind base and psyheal becomes % base . meaning it can become useful to a summoner. it can become useful to a blm (will they be required to use it "No")

    Raise WHM and Arc (Raise are completely the same. cannot give them points on originality. if these classes are gonna be there own classes spells need differ not only by name. cause these are two difference classes/jobs

    Ifirt needs something. anytime someone comes up with idea that remotely upgrades base spells. or abilities of the summoner. here comes forum bashers on the forums... well titan does ... well titans stuff

    Enkindle.. don't get me started on enkindle. I will rate I will rage about this ability to cows come home. with its over-clocked cool-down. followed by shitty bane. I have right like any other player comes on these forums to post what she/he like to see in this game as a suggestion. that is what these forums are for.. rather there unbalance or not that not for you decided. nor should you make fun of that person. cause they do have a life don't have lvl50s every class in game 10 different relics . watch perfectly happy playing summoner/scholar. every off chance a tank. does this make me lesser player then you no. you should know this . there are players out there that are exceptional at what they do. am one of them

    believe me I'm awesome. am not only one feels that summoners and scholars well overdo for upgrade. who doesn't see holy as seriously op there no reason for whm to use stone or stone II anymore you get holy thats all you do holy this holy that. and who doesn't also see thunder 2 and thunder 3 useless mp sucking spells + Freeze is garbage. not only that few other factors too to add in these. don't get me started on freeze

    again stop bashing ppl cause "you disagree with there suggestion"
    (0)
    Last edited by Sakurakiss123; 04-24-2015 at 07:39 PM.

  4. #4
    Player
    Spoekes's Avatar
    Join Date
    Feb 2014
    Posts
    646
    Character
    Spoekes Magica
    World
    Odin
    Main Class
    Scholar Lv 70
    you are annoying.
    Your post are badly written. (in before english not native: me too, but you can at least TRY)
    Your proposals are badly thought trough.
    Your potency values are crap.
    You open new threads for things currently in discussion in the correct subforums, as if your opinion was of more weight (HERE NOTICE MEEE I'M IMPORTANT!).
    You claim to be well informed about SCH but what you propose shows the opposite. I'm not going into details because its just too much!
    You claim to be awesome, one sentence later you say one doesn't need stone II because you have holy. TERRIBAD!

    If you only want positive responses, or none at all, make a blog of your own but don't post in forums made for discussion.

    Quote Originally Posted by Sakurakiss123 View Post
    believe me I'm awesome.
    (3)
    Last edited by Spoekes; 04-24-2015 at 08:21 PM.

  5. #5
    Player
    Bacent's Avatar
    Join Date
    Nov 2013
    Location
    Kweh
    Posts
    1,834
    Character
    Bacent Rekkes
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    Now pardon me while I pick at this bit by bit

    Thunder used to be cross classable to Arcanist/Scholar/Summoner/White Mage, but they removed it and gave us Blizzard II for quick AoE, as well as being able to bind targets around us.



    With your current ilvl, you could only get into T10/T11, but with how much you're complaining about your own class, I honestly can't take your word on it if you actually know what to do, and with second coil I'm kind of suprised you didn't bother to get your pre final coil BiS accessories from second coil, since none of your accessories have crit, which scholars rely on heavily for their barriers. And try bothering to look up Best in Slot guides, I'm sure they can help you attempt to reach your character's full potential


    I don't really care that you've 'seen' a skill. There's a clear difference in 'seeing' something and 'knowing how to use it in a rotation' in end game stuff. Also thanks for throwing many faceless people under the bus with you. And way to say the game devs don't read the suggestions forum, they don't post often, but believe me, they do. It's part of their 'job' if you didn't know.


    Honestly grand company gear is just for that additional boost you might need between dungeons, or if you can't afford something on the marketboard, or even your first weapon above ilvl 50 before you start your first relic quest.


    Virus does not need to last long. Adding 15 seconds to it is a HUGE DEAL! Why do you think they removed the ability for everyone and their mother to keep casting it on a boss back to back to back? To prevent people from perm lowering a boss' stats by 10%. That's a MASSIVE DIFFERENCE.

    And I've seen people use Ifrit in certain instances. Ifrit EX, Keeper of the Lake's final boss, and anything else that generally spews fire from both ends. People find Garuda more helpful due to a big AoE attack (Boosted by buffs you can give your pet, FYI) and can increase the timer of your own DoTs


    So you know, I'm an MP/Crit based all around healer (Meaning I play both White Mage and Scholar at ilvl 117). And that's why they have TWO ways of getting gear. The Poetics stuff is basically filler for your class to get your main stats up there, while allowing you to work on getting your best in slot gear. It honestly feels like you're complaining about this due to you having to work hard for something you need in the game.... and it doesn't feel like you know your class as well as you say you do at this point.


    Quote Originally Posted by Sakurakiss123 View Post

    I may not have 50s cross the board on this character but do know one thinq but scholar is a class I know best. as summoner.
    I have no clue at all what you're trying to say here.

    Physick is a basic healing spell. If you change that for Scholar, you change that for Summoner. It's the SAME POTENCY for Cure, and not to mention that Black Mage can cross class it. So do you want to make Black Mage a healer now too? Not to mention if the Blm is having to waste their time healing, they're losing out on a LOT of potential damage.


    Again, it's the 'pet's ultimate attack'. When the bosses use the bigger verions of those attacks, they have a pretty decent time between when they can use it. These are just partial physical forms of the primals, so what if they have to wait a good while to use their skill again?

    And I'm not saying you don't have a right to post suggestions. What I'm saying is that you don't bother to inform yourself before attempting to make a suggestion, which is why I'm posting in them. To inform you, since someone needs to.

    Also thanks for the insult. I do have a life, I just spend my night time life playing this game with friends, and I have a rather easy time leveling stuff up in the YEAR AND A HALF I HAVE PLAYED THIS GAME. Not to mention did you know it only takes 12 Levequests to get any crafting class 5 levels if you turn in HQ items with the highest paying EXP ones? That means I can level up my main classes, and then do said levequests when I have the allowances saved up.

    And I'm going to be brutally blunt here. With the arguments you are making, I don't really believe in your self assessment. It's kind of bad when you have tell people how good you are. I'm still far from the best of anything I do in game, but I inform myself and get tips from people I believe are better than me.



    Yes yes yes, I know a lot of people have made suggestions on changing stuff about summoner/scholar/arcanist, but it's been online since August 27, 2013 and SE has said that it didn't go the way they planned, but don't plan on making big changes to how they are and plan to work on making them different with skills they get from 50+.

    Holy being OP when you can use it and not worry about people dying? Sure
    Holy being a HUGE MP DRAIN? Ohhhhh yeah.
    Stone helps big time with slowing down enemies, makes it even easier for other people to kite an enemy and keep out of range.

    Before you even bother complaining about Thunder II/Thunder III, I suggest you take your time, and look at their FULL EFFECTS WHEN HIGH ENOUGH LEVELS

    http://ffxiv.gamerescape.com/wiki/Thunder_III

    Deals lightning damage with a potency of 60.

    Thundercloud (Trait): Grants a 5% chance after each damage over time tick to cause the next Thunder, Thunder II, or Thunder III to add its full damage over time amount to its initial damage, have no cast time and cost no MP. Duration: 12s

    Additional Effect:
    Lightning damage over time.
    Potency: 35
    Duration: 24s

    so lets see now, that's a 35 potency DoT for 24 seconds. That hits every 3 seconds.

    24/3 = 8

    8 x 35 = 280 potency over that time WITH a chance to get Thundercloud which allows a FREE CAST of any thunder spell

    BUT WAIT THERE IS MORE!

    Grants a 5% chance after each damage over time tick to cause the next Thunder, Thunder II, or Thunder III to add its full damage over time amount to its initial damage

    That's 280 potency of damage ALL AT ONCE!

    Now do you actually see why good Black Mage rotations open up with Thunder III?


    And as I personally don't know enough about freeze, I won't give my thoughts on that


    And yes, I 'bash' people when they don't bother to inform themselves with making an educated comment/suggestion/etc.

    Difference between bashing and bluntness.
    (3)

  6. #6
    Player
    Havenae's Avatar
    Join Date
    Sep 2013
    Posts
    241
    Character
    Kaja Vesh
    World
    Lamia
    Main Class
    Arcanist Lv 57
    Quote Originally Posted by Spoekes View Post
    If you only want positive responses, or none at all, make a blog of your own but don't post in forums made for discussion.

    I'm going to say this much, I've been watching this unfold for about a week now and I've noticed a few things. For every post this person makes there is a reply usually by the same few people who completely trash her, much like you just did. Theres nothing annoying about somone posting ideas or suggestions in a forum labeled 'suggestions'.
    I don't think it's so much about only wanting positive replies as its more about constructive replies. That's how you discuss things. You don't jump in lay down personal attacks and then set the posts on fire, that's an argument, not a discussion.

    If you don't agree with her, that's fine. But there's literally no need for the rest of the blatant abrasive behavior you've just shown as well as many others. That is actually more detrimental to this game than somone posting their ideas on the forums regardless of how good or bad they are.

    Apparently some of you believe you're the forum gestapo.
    (0)

  7. #7
    Player
    Gartholu's Avatar
    Join Date
    Mar 2014
    Posts
    7
    Character
    Cormyr Isavo
    World
    Cerberus
    Main Class
    Astrologian Lv 70
    Havenae, whilst I understand where you're coming from - I am going to say this.
    There's making informed suggestions, where a person at least looks in to things that they don't have available (so in example, someone looking up SMN 50 stuff because they're at level 40, and ensuring they COMPLETELY understand the mechanics of what they have available), ensures that they fully understand basic mathematics and the mechanics surrounding the damage implementation (eg. Damage per tick and how many ticks there are in the spellcast, such and so forth)... You get the idea. An informed individual. Of course, it's better if they have the personal understanding through personal utilisation of the skill(s) / ability(/ies) in question, but if someone's informed to a solid degree, that isn't necessarily required.

    Then you get suggestions like this one, where the individual has been proven to not have any personal utilisation of the skill(s) / ability(/ies) in question, which can be fine - but then through the very things they say (and in large, a LOT of what they suggest as changes!) it becomes clear they lack an understanding of the class/job in and of itself, let alone a singular skill(s) or ability(/ies).

    And posting such things once is fine. You'd think they'd learn, move on, take the feedback and try to garner an understanding.
    But no.
    {sarcasm}Of course, everyone but the person proposing changes is a complete moron, right? This entire suggestion is completely valid, even though BASIC MATHEMATICS shows that one of the skills that are "useless mp sucking spells" are actually exceptionally powerful and more than worth the time to add them in to a rotation!{/sarcasm}
    Yup. That's right, BASIC MATHEMATICS disagrees with this person.
    This can't be argued, disagreed or disputed. It's a fact. End of story.

    Yet here it is, being argued.

    I think at this stage, the best thing to say is the following:

    When it is becoming clear that a community at large is getting sick of you, after only 38 posts, nothing more really needs saying.
    A single person being "bleh" towards you? That's one person. The problem could be anywhere - there's no evidence otherwise and if other people are fine with it, then who knows? People are odd creatures.
    But if a general community, a relatively good portion of people, are just getting to the point of,

    "Please, shut up. You are literally making everyone who is reading your post(s) lose IQ. In fact, everyone who has so much has glanced at your post(s) has become a little bit more stupid. Thanks to you. Good job."

    then I think it's about time the keyboard was put down, and a bit more effort was placed in to studying.

    ---

    That said, as an overview to the general suggestion at large... A lot of the suggestions are just broken to high hell. Bacent has already been kind enough to provide a largely detailed breakdown of why some of the things just aren't good enough - but if more input on that side is wanted, I'm more than happy to provide full and proper explanations given the time. I've sorta barrelled my way through typing this mid-work and I do apologise - a lot of the things I wanted to say just aren't really capable to be said in the time-constraint that I have as my break.

    I'd also like to note that I have no issue with someone posting their ideas on a forum to be discussed - but when someone disagrees and provides a lengthy explanation as to why, only to effectively be fought back - as though the suggestee only wanted positive responses in a discussion, then there's not so much an issue with the suggestion in and of itself - but moreso with the person making the suggestion.
    (1)