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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    889
    Quote Originally Posted by Bigcatman View Post
    I think people are judging the current team too harshly. Think about it: the old dev team made an ENTIRE GAME. The new dev team needs to fix the ENTIRE GAME the old dev team made. Although it seems as though they should be "getting on the ball", we've got to cut them slack, they're basically remaking the game at this point.

    If YoshiP was there at the start, we'd probably be much better off since he knows how to communicate with his player base and implement their ideas, instead of playing the "boss" card the old dev team played. What's the point of even having beta testing if you are set in your ways?
    Agree. I don't blame the current team that much, I barely blame the old one for the technical issues. Obviously crystal engine was not production ready when they started working with it, 5+ years later it's already outdated and pointless by today's standards. I've been forced to work with immature frameworks before, the results are always the same.

    Whoever decided that the game should be built upon untested and unfinished technology, and whoever approved it are to blame.
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  2. #2
    Player
    Coldfire's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,130
    Character
    Nero Coldfire
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    At least they didn't use UDK like everyone else... man that would have been bad :P
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