Page 1 of 2 1 2 LastLast
Results 1 to 10 of 14

Hybrid View

  1. #1
    Player
    shanvhere's Avatar
    Join Date
    Mar 2011
    Location
    Houston, TX
    Posts
    251
    Character
    Shanvhere Kurosaki
    World
    Excalibur
    Main Class
    Pugilist Lv 50

    Question on trials and echos.

    Will they ever add echo to it, I only do PF and I join fail groups so much and it isn't enjoyable.
    (0)
    If pigs can really fly, I wouldn't care about anything else!!!

  2. #2
    Player Able's Avatar
    Join Date
    Sep 2014
    Location
    New Gridania (Sargatanas)
    Posts
    241
    Character
    Alinda Thorn
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    ........What?
    (0)

  3. #3
    Player Kaiser-Ace's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,966
    Character
    Kai Magnus
    World
    Leviathan
    Main Class
    Dragoon Lv 90
    In Urth's Fount you can almost get aways with one tank and solo-heals if the tank and healer are competent. But that's made all the more difficult by incompetent DPS making it that much harder on the ONE healer. Still there's nearly no need for two tanks since Odin is the only tankable enemy in the trial.
    (0)

  4. #4
    Player
    MXMoondoggie's Avatar
    Join Date
    Sep 2013
    Posts
    762
    Character
    Pikarin Makai
    World
    Twintania
    Main Class
    Conjurer Lv 90
    The 2 Tanks is a bit weird since there is no swap i guess they figured if one dies then another is there to take over. The main problem i find healing it in DF is people tend to derp into stuff which is not a good idea when you have a bleed debuff on you. Two Healers should be more than enough to heal through the debuff if people are not terrible. The main thing that screws people over in DF is DPS not hitting their mark before Odin enrages so they can't kill him in time. If he's not sub 20% he isn't going to die to most groups.

    Echo is fine for dragging people through old content that isn't popular anymore but for something as recent as Odin? If you give people echo for everything then they learn nothing.
    (0)

  5. #5
    Player Kaiser-Ace's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,966
    Character
    Kai Magnus
    World
    Leviathan
    Main Class
    Dragoon Lv 90
    Any HM class or higher trial has Echo on it dude. I even think Dorm Chimera and Hydra have it now. You have to survive for at least 5 minutes in the trial With Out Dieing before it'll activate though and will go to a maximum of a 20% boost to all stats.

    All levels of The Binding Coil have echo activated from the start. From the first turn of the first coil all the way to the final turn of the final coil, you get the 20% buff as soon as the raid starts. (You don't get it in any of the Crystal Tower raids btw)

    So what are you wiping so fast that you're never seeing echo? More Data needed man.
    (0)

  6. #6
    Player
    Yasminou's Avatar
    Join Date
    May 2012
    Posts
    850
    Character
    Yas Ticot
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    I think for trials, you get the echo if the party manages to stay alive 3 minutes after engaging the fight. 5 minutes seems to long in my experience.
    Each echo step is 10% for HM trials, Chimera and Hydra, 5% for EX trials. There is no echo for MSQ trials, nor for Hildibrand's quests trials.

    Regarding Coil, it's a flat 20% for the Binding Coil turns 1,2,4,5 (no echo in turn 3) and Second Coil turns 1,2,3,4. It's only a flat 10% in Final Coil turns 1,2,3,4. That being said, we can imagine that Final Coil echo may increase to 15% and then 20% in the future (it has been that way for BCoB and SCoB).
    (0)

  7. #7
    Player Kaiser-Ace's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,966
    Character
    Kai Magnus
    World
    Leviathan
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Yasminou View Post
    I think for trials, you get the echo if the party manages to stay alive 3 minutes after engaging the fight. 5 minutes seems to long in my experience.
    Each echo step is 10% for HM trials, Chimera and Hydra, 5% for EX trials. There is no echo for MSQ trials, nor for Hildibrand's quests trials.

    Regarding Coil, it's a flat 20% for the Binding Coil turns 1,2,4,5 (no echo in turn 3) and Second Coil turns 1,2,3,4. It's only a flat 10% in Final Coil turns 1,2,3,4. That being said, we can imagine that Final Coil echo may increase to 15% and then 20% in the future (it has been that way for BCoB and SCoB).
    Thank for elaborating on that. I wasn't sure of all the fine details.
    (0)

  8. #8
    Player
    Yasminou's Avatar
    Join Date
    May 2012
    Posts
    850
    Character
    Yas Ticot
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Just to clarify when I said no echo in MSQ trials: I meant those which are not HM primals: hence Westwind Cape and the last two from patches 2.5 and 2.55
    (0)

  9. #9
    Player
    MXMoondoggie's Avatar
    Join Date
    Sep 2013
    Posts
    762
    Character
    Pikarin Makai
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Cape Westwind doesn't need it and Odin and Steps of Faith? They might get it eventually but i don't think they need it either with the current gear levels.
    (0)

  10. #10
    Player
    shanvhere's Avatar
    Join Date
    Mar 2011
    Location
    Houston, TX
    Posts
    251
    Character
    Shanvhere Kurosaki
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Sorry wasn't clear, Urth's Fount is one that urks me so much.
    (0)
    Last edited by shanvhere; 04-26-2015 at 03:25 AM.
    If pigs can really fly, I wouldn't care about anything else!!!

Page 1 of 2 1 2 LastLast