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  1. #1
    Player
    Dicejss's Avatar
    Join Date
    Jan 2014
    Location
    Limsa
    Posts
    62
    Character
    Dinah Rosso
    World
    Siren
    Main Class
    White Mage Lv 70

    CT, ST, WoD Loot System

    So I get it developers want us to spend a lot of time to continue playing the game to pay our subs. However there comes a time when you should realise that maybe considering how long it takes to do these 24-man raids the rewards should come bit more often. What I'm suggesting is that the bosses drop more than 1 piece of gear such as Coil bosses do. Because as people have stated several times they are tired of doing these raids and not seeing the gear they need/want dropping due to RNG (ALL HAIL RNG!).No it's not asking gear to be handed to us and no it's not going to make people stop running them. So why then has the 24 -man raids still not been fixed in this regard? Coil has dropped 2 pieces for a long time and they take considerably less time to clear than a full run of the 24-man raids.
    (4)

  2. #2
    Player
    cgbspender's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    634
    Character
    Honinbo Dosaku
    World
    Ragnarok
    Main Class
    Culinarian Lv 70
    For a 100% droprate, I recommand squirrels outside Gridania, they drop a lot of their skins. Irony put apart, I don't share your opinion. The average level is already so terrible there, I just don't want that 80% of the players who just get shot over and over by Mortal Gaze because they are too bad to just look away, to get anything more easily. No no.
    (1)

  3. #3
    Player
    mp-please's Avatar
    Join Date
    Feb 2015
    Posts
    449
    Character
    Danielle Leclair
    World
    Leviathan
    Main Class
    White Mage Lv 60
    I just wished all loot had a equal drop %. Scouting gear drops way too often.
    (0)

  4. #4
    Player
    JimboTCB's Avatar
    Join Date
    Feb 2015
    Posts
    256
    Character
    Stubbo Mackenzie
    World
    Zodiark
    Main Class
    Gladiator Lv 80
    Random loot is random, and no individual is likely to have done anywhere near enough runs for their experience to be even remotely statistically significant.

    Personally it's been raining tank drops in WOD for me - I've got all 6 after having been running my PLD through the place for less than a week, and during that time there were constantly duplicates left to go on greed rolls. But on the forums you also hear people saying they've gone 40+ runs without a single tank drop.

    The fact that the drops are split up unequally might also make some drops seem more common than they are - bosses have 10 or 11 drops each, and drop 1 or 2 pieces for each class. So for a boss that has 2 drops for a class you're uninterested in out of a pool of 10, tat class's drops might seem more common than the others.

    http://ffxiv.consolegameswiki.com/wi..._Darkness#Loot
    (0)

  5. #5
    Player
    mp-please's Avatar
    Join Date
    Feb 2015
    Posts
    449
    Character
    Danielle Leclair
    World
    Leviathan
    Main Class
    White Mage Lv 60
    Quote Originally Posted by JimboTCB View Post
    Random loot is random, and no individual is likely to have done anywhere near enough runs for their experience to be even remotely statistically significant.

    Personally it's been raining tank drops in WOD for me - I've got all 6 after having been running my PLD through the place for less than a week, and during that time there were constantly duplicates left to go on greed rolls. But on the forums you also hear people saying they've gone 40+ runs without a single tank drop.

    The fact that the drops are split up unequally might also make some drops seem more common than they are - bosses have 10 or 11 drops each, and drop 1 or 2 pieces for each class. So for a boss that has 2 drops for a class you're uninterested in out of a pool of 10, tat class's drops might seem more common than the others.

    http://ffxiv.consolegameswiki.com/wi..._Darkness#Loot
    http://ffxiv.gamerescape.com/wiki/World_of_Darkness scroll down

    I've been spamming WoD on the past few weeks for onion knight card, i wish i was actually recording all loot info to present to you but loosely from memory, maiming and scouting gear are extremely common.
    (0)
    Last edited by mp-please; 04-25-2015 at 04:38 PM.

  6. #6
    Player
    JimboTCB's Avatar
    Join Date
    Feb 2015
    Posts
    256
    Character
    Stubbo Mackenzie
    World
    Zodiark
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by mp-please View Post
    That's still only user-reported drop rates though, and even the most disproportionate-looking items there only have around 70 drops on record. Barring any actual confirmation from the devs, that still seems within the realms of what you'd expect if all the items on a boss's loot table have an equal drop chance.

    Also I had two Onion Knight cards on back-to-back runs, but I've only seen the Puff Of Darkness drop once. RNG can be a cruel mistress.
    (0)

  7. #7
    Player
    cgbspender's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    634
    Character
    Honinbo Dosaku
    World
    Ragnarok
    Main Class
    Culinarian Lv 70
    Even with so little data, it seems quite proportionate to me. 10 jobs, and about 10% each. Varies from 9 to 11% in average but that's only due to the very limited data retrieved.
    (0)

  8. #8
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    I don't see the problem with using 2 chests for each alliance. Alexander normal will essentially be on the same loot lockout system in 3.0 and will likely have 2 chests, so I'm not sure why the same shouldn't apply to the current content under that system.
    (1)

  9. #9
    Player
    Dicejss's Avatar
    Join Date
    Jan 2014
    Location
    Limsa
    Posts
    62
    Character
    Dinah Rosso
    World
    Siren
    Main Class
    White Mage Lv 70
    Whether or not people have gotten their drops in a couple runs or over 20+ runs because blah blah its RNG. The fact remains Coil raids are also RNG and they drop two just as 24-mans should. This has nothing to do with "earning" it just because you ran it it a couple times and got your gear so you say it's fine as it is. When there's plenty of people who have run it 20+ and still not gotten what they need. It's a simple fix and it's not giving you anything just more opportunities for the gear.
    (0)

  10. #10
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Dicejss View Post
    The fact remains Coil raids are also RNG and they drop two just as 24-mans should
    Even though I dont totally disagree with your suggestion I'd like to remind you that coil mostly drops two chest because it doesnt only had a weekly lock out on loot but on entering. Yes, we can farm this now. Yes, it might be faster/easier than any of the towers. But first: there are different loot tables for each coilchest and second: for each coilturn there are 2 chests, each "set" of coils is involving 4 turns, 8 chests in total - you see the pattern here? In theory every person in a group could get one peice of gear each week (if the groups clears all turns ofc) - would it only be 4 chests half of the group wouldnt get anything for sure.
    (0)