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  1. #1
    Player
    StateAlchemist's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    359
    Character
    State Alchemist
    World
    Excalibur
    Main Class
    Goldsmith Lv 55

    Hunts and Instances

    I know I am not the only one running into this issue. Hunts are already difficult to get to due to the ridiculously low HP of the mobs. To gate access (to gear upgrades) behind hunts you cannot get to because of zoning into the wrong instance when teleporting makes this that much more of a problem. This happens even if your entire party is in the correct instance whilst you get shunted off to another only to miss out (and maybe your party too due to low DPS) because you have to fly to the zone line manually zone out then back in.

    You have the option of choosing your instance when you walk into a zone, so why can I not pick it when I teleport?

    Please increase the HP of hunt mobs (A and S ranks) because they are dying in literally less than 10 seconds (as a BLM I can get off a F3 > 4xF4 if I am lucky before an S rank dies).

    Also please allow us to choose our instance when teleporting. I can understand not being able to get in if the instance is at full capacity but if not there really is no excuse to not allow this. And no "PS3 limitatons" excuses!

    Or at the very LEAST, prioritize instance selection based on the instance your party leader is in.
    (0)
    Last edited by StateAlchemist; 06-30-2015 at 10:59 PM.

  2. #2
    Player
    CouchOne's Avatar
    Join Date
    Mar 2015
    Posts
    53
    Character
    Couch One
    World
    Balmung
    Main Class
    Monk Lv 60
    i haven't seen an instance choice even when walking. EVER.

    no idea how it's supposed to work, but it doesn't. ridiculous that they somehow forgot EVEN AFTER LAST TIME to buff the hunt marks' HP.
    (0)