Quote Originally Posted by Almalexia View Post
Changing DoT duration would alter rotations and increase complexity--not just for players, but for the devs in terms of balancing. I have no doubt DoT duration will remain fixed and the only change we'll see is increased damage/tic.
Quote Originally Posted by pandabearcat View Post
Which is super boring. Server tick is a terrible, terrible system.

For instance, bards get screwed unless they also increase RoB proc chance scaling with spell speed, which also adds new problems.
Yeah, I really wish they'd move from the server tick system, even though I'm not getting my hopes up. Having SS affect dots as a second determination is just. . .not thematic at all.