pets were forbidden in cities back then ... so no lag in jeuno...Big monsters exist so they're easy to see and target.
Big players and pets shouldn't exist because they're easy to see and target.
also, FFXI didn't have telegraphs and magical rainbow skittle marks that you needed to look out for. Just the boss's motions. Plus it was made when MMOs were a new thing. It's impractical for player features to be larger than the players themselves, as while it may not obstruct YOUR view, a melee pet that's bigger than the caster stands a good chance of standing on top of someone when, say, a mechanic such as t9 meteors is thrown out. Or, to use dungeons, Anchag's magical kill laser of doom.
And they're also impractical outside of combat. FFXI's summons had a key mitigating factor that prevented them from being REALLY annoying: they were ostensibly temporary. They drained MP and thus couldn't be kept out indefinitely. Which means you couldn't create a massive lagfest of summons in Jeuno to block NPCs for longer than a couple minutes if at all.
no one ask for fat choco size ....just better models and bigger 1.2 the size or something like that
plus how many summoner u see in content that matters 1 or 0 ...
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