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  1. #21
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60

    Paying Tribute to Classic Summoner Feeling via Limit Breaks

    While I agree with the sentiment of somehow getting more of that "classic Final Fantasy Summoner" feeling (via jaw-dropping Summon Attacks, etc.), the limitations of having hundreds of Players (all w/ the Summoner "Pets" out at once in a crowded area) is an unfortunate reality and limitation.

    I made a suggestion a while back about maybe paying tribute to the classic Final Fantasy Summoner feeling via:

    * New Summoner Limit Breaks in 3.0.

    http://forum.square-enix.com/ffxiv/t...-s-Ramuh%21%29


    It's certainly a way to give a bit of that feeling, while limiting it to only major battles in Raids where you can amass a Level 3 LB and use it. And it's not like it's spammable.

    Win-win. I hope they consider it.
    (0)

  2. #22
    Player Dererk's Avatar
    Join Date
    Oct 2014
    Location
    Limsa
    Posts
    1,162
    Character
    Dererk Titan
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Gralna View Post
    LOL I JUST ROFL'D AT THIS it fits.
    (0)

  3. #23
    Player
    Grimmel's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    999
    Character
    Overlord Mitron
    World
    Balmung
    Main Class
    Black Mage Lv 63
    Being a SMN main in Final Fantasy XI and then transitioning to being a SMN main in Final Fantasy XIV; I am A-OK with how summons are perceived in this game because there is lore behind the reason on why they look they way they do. And SE will not change the lore they have already placed on Summoner's and their Summons in FFXIV. So please don't ask for something like WoW where the devs and producers bend lore out the wazoo just to create new expansions and crap.
    (3)

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