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  1. #11
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    Quote Originally Posted by Kaisha View Post
    They're small to help with visibility concerns. You don't need player-sized pets (or larger) blocking the view in an MMO that's heavy on dodging AoEs and dealing with mechanics markers over player's heads.
    Exactly this. Giant summons are fine in single player games. They're not fine in MMOs where you have to watch for small markers over your heads or on the ground. I wouldn't mind a compromise like upscaling summons outside of dungeons/raids since we already have goobues and fat chocobos running around but absolutely not for duties.
    (2)

  2. #12
    Player
    HakuroDK's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    2,052
    Character
    Kinnison Cooke
    World
    Malboro
    Main Class
    Gunbreaker Lv 90
    I happen to know from previous interviews that some of the current egis will be altered gameplay-wise so each egi can adapt to varying situations, so Ifrit will become more than JUST a melee DPS and Garuda will become more than JUST a ranged DPS, then Ramuh and Leviathan egis will fit in there somewhere.

    As for appearances... what kind of appearances are you suggesting? I mean, what won't happen is individual summoners getting full-sized summonable versions of the primals. Whether or not the devs are still going to let FCs summon Primals is up in the air, but no individual summoner will get that power.
    (0)

  3. #13
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by AreeyaJaidee View Post



    Side note: i find it funny that players complain about ffxiv smn wanting summons the size of summons in FFXI but don't complain about monsters being too big... I mean a big ass dragon obstructs your view more than a Titan summon would. Its comical that ppl act like they play ffxiv in first person mode just because there is third person view optionally available. Guess they just really have a too big summon phobia and it stops them from sleeping well at night or something.
    Big monsters exist so they're easy to see and target.
    Big players and pets shouldn't exist because they're easy to see and target.
    also, FFXI didn't have telegraphs and magical rainbow skittle marks that you needed to look out for. Just the boss's motions. Plus it was made when MMOs were a new thing. It's impractical for player features to be larger than the players themselves, as while it may not obstruct YOUR view, a melee pet that's bigger than the caster stands a good chance of standing on top of someone when, say, a mechanic such as t9 meteors is thrown out. Or, to use dungeons, Anchag's magical kill laser of doom.

    And they're also impractical outside of combat. FFXI's summons had a key mitigating factor that prevented them from being REALLY annoying: they were ostensibly temporary. They drained MP and thus couldn't be kept out indefinitely. Which means you couldn't create a massive lagfest of summons in Jeuno to block NPCs for longer than a couple minutes if at all.
    In XIV, summons last until the caster changes jobs, one or both dies, or manually desummons it. Thus the need to ensure they don't take up as much space even in the field. Can you imagine how congested Mor Dhona would be if summoner pets were the size of fat chocobos?
    (0)

  4. #14
    Player
    DragonFlyy's Avatar
    Join Date
    Sep 2013
    Posts
    889
    Character
    Jasla Angelkin
    World
    Balmung
    Main Class
    Arcanist Lv 90
    Personally I don't mind the egi's size. What I do wish is they shared the models of the primals (just smaller).
    (2)

  5. #15
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    The thing is that smaller primals don't make much sense considering how Summoners are getting their egis, lore-wise. Summoners, like in XI, get their egis from the primals as a form of power-sharing. The differences is that in XI the avatars respected Summoners after proving themselves worthy. In XIV you're not so much proving you're worthy in as much proving you're able. But the BIG difference is primals, unlike XI's avatars, are so full of themselves that the stick up their arses have sprouted roots. The egis aren't so much a primal's will given form in an aetheric construct the Summoner can handle as it is a pity pittance, a fragment of a primal that couldn't be arsed to give a rat's arse over. They are not our friends, and a Summoner isn't much higher on the 'friendship' scale.
    (2)

  6. #16
    Player Adrian74's Avatar
    Join Date
    Jan 2014
    Location
    Islas Canarias, España
    Posts
    762
    Character
    I''''''''l I''''''''l
    World
    Phantom
    Main Class
    Fisher Lv 90
    This is why I say, If there's going to be troubles with the sizes of pets, etc... Don't make a job like summoner, delete it from game!....

    Or make it exclusive to lalas so it fits them....

    Or.... CARBUNCLES...

    I already use my dear beloved carbuncle in PvP, and it is so blood stained that I call it "Blood Carbuncle"
    (0)

  7. #17
    Player
    Exodus-E's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    506
    Character
    Swygnebb Ahldhyltsyn
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Gilraen View Post
    The thing is that smaller primals don't make much sense considering how Summoners are getting their egis, lore-wise. Summoners, like in XI, get their egis from the primals as a form of power-sharing.
    The differences is that in XI the avatars respected Summoners after proving themselves worthy.
    In XIV you're not so much proving you're worthy in as much proving you're able.
    But the BIG difference is primals, unlike XI's avatars, are so full of themselves that the stick up their arses have sprouted roots.
    The egis aren't so much a primal's will given form in an aetheric construct the Summoner can handle as it is a pity pittance, a fragment of a primal that couldn't be arsed to give a rat's arse over.
    They are not our friends, and a Summoner isn't much higher on the 'friendship' scale.
    You see, here's the thing: unlike FFXI, we're not forming some sort of "pact" with a given summon/avatar.
    Instead, we're basically "stealing" a fragment of their essence and manifesting it as an aetheric construct, just as you said.
    That's exactly how the Allagans developed the "Summoner" job to begin with (as a way to counter them, by fighting "fire with fire" so to speak).

    And you're right: these manifestations are not our "friends" (and neither are the Primals from that matter).
    Hells, I don't think the Egis themselves are even sentient beyond what their Summoner commands them to do
    (in fact, and IMO, on a scale of sentience between pets would be something like: Fairies > Carbuncles >>>>> Egis).
    (0)
    Last edited by Exodus-E; 04-24-2015 at 07:17 AM. Reason: Minor corrections

  8. #18
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by kyuven View Post
    Big monsters exist so they're easy to see and target.
    Big players and pets shouldn't exist because they're easy to see and target.
    also, FFXI didn't have telegraphs and magical rainbow skittle marks that you needed to look out for. Just the boss's motions. Plus it was made when MMOs were a new thing. It's impractical for player features to be larger than the players themselves, as while it may not obstruct YOUR view, a melee pet that's bigger than the caster stands a good chance of standing on top of someone when, say, a mechanic such as t9 meteors is thrown out. Or, to use dungeons, Anchag's magical kill laser of doom.

    And they're also impractical outside of combat. FFXI's summons had a key mitigating factor that prevented them from being REALLY annoying: they were ostensibly temporary. They drained MP and thus couldn't be kept out indefinitely. Which means you couldn't create a massive lagfest of summons in Jeuno to block NPCs for longer than a couple minutes if at all.
    pets were forbidden in cities back then ... so no lag in jeuno...

    no one ask for fat choco size ....just better models and bigger 1.2 the size or something like that

    plus how many summoner u see in content that matters 1 or 0 ...
    (0)

  9. #19
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by kyuven View Post
    FFXI's summons had a key mitigating factor that prevented them from being REALLY annoying: they were ostensibly temporary. They drained MP and thus couldn't be kept out indefinitely. Which means you couldn't create a massive lagfest of summons in Jeuno to block NPCs for longer than a couple minutes if at all.
    Not entirely true. There is equipment to drastically reduce the MP costs to less than or equal to the Summoner's built-in Refresh effect for many of the summons. You could happily keep Titan out forever.

    Appearance aside though, I miss their impact. Summoner doesn't feel like a summoner. It's just another DPS caster. The 'summon', while not useless, is just another half to the same whole. They don't have many skills, and the few they do have are relatively weak. Compare that to Garuda's Predator Claws from FFXI or Fenrir's Eclipse Bite. There's just no comparison. The balance here was that the summoner was weak on their own, so their pets weren't just an addition, they were a necessity.

    Say what you will about them, they at least lived up to their job title.
    (0)

  10. #20
    Player
    scribble92's Avatar
    Join Date
    Dec 2014
    Posts
    15
    Character
    Scribble Molkoh
    World
    Moogle
    Main Class
    Arcanist Lv 60
    Personally, I wouldnt like to see the egis made any bigger. That would be a pain for the reasons stated. Visibilty of the boss and targetting. Even with their current size they can get in the way. What I would like to see is improved visuals of the egis. Currently, they look like a 3 year old childs attempt at drawing something. They lack any finesse and detail. I mean c'mon, have you seen the attention to detail they put into the faries, look at there wing patterns, the details on their clothing, blinking eyes. Whilst the current egis are just a mess of green,yellow or red lumps depending which you have summoned.
    (0)
    Last edited by scribble92; 04-24-2015 at 08:06 AM.

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