Quote Originally Posted by AdamFyi View Post
The animation delay also happens with Landslides, but mostly only in Extreme because of the multi-way Landslides that it is noticeable. Dodging ability isn't the issue being discussed here. The problem that was pointed out was the delay between the start of the cast and the animation of the skill being used. You can still dodge it by moving preemptively. Anyway, the issue is highly dependent on the machine you are using to play FF14. The animation delay is more noticeable on PS3s and computers that don't have a strong graphics card or processor. High-end PCs and the PS4 barely have this delay. o:
Yeah, I watched my friend play Titan EX on her gaming laptop and there was zero delay between the cast bar and the animation. It's most definitely a graphics processing issue; I've encountered both latency/lag and this graphical lag in TEX and the two present in totally different ways.

With latency, the cast bar and telegraph will appear at the same time and everything will appear to be just fine, except the delay between updating your position in the client and updating it in the server will mean that it will look like you were well out of the AoE (usually Landslide) but you'll get hit by it anyway. With graphical lag, the cast bar will appear, but the AoE telegraph won't show up for a second or two. You'll pretty much know you're screwed when graphical lag happens-- there isn't that moment of "aww yeah made it out."