I wasn't really thinking of an extra ui element even, just some text at the end of a dungeon would be a start. Obviously an extra ui element would have the most functionally, but I'm trying to keep my standards and expectations low, haha.
I wasn't really thinking of an extra ui element even, just some text at the end of a dungeon would be a start. Obviously an extra ui element would have the most functionally, but I'm trying to keep my standards and expectations low, haha.
Would be nice to put (atleast your own total dps) at the end of dungeons/trials. They already have a detailed one for frontlines, so they are capable doing it for other instances if they wanted to.
Since parsing isn't allowed, this will be the closest thing to find out our dps
1.0 Player. Always a good lesson to keep expectations low. I remember looking forward to hunts, and then all the disappointment.
XI - Darkshade - ShivaXIV - Shade Highwind - Figaro
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