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  1. #61
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by dejavutwo View Post
    All I had was the i130 weapon and a few pieces of i130 jewelery. I was just shy of the minimum hp. Like 1 left side item was enough to push me over that threshold, but I survived stuff with 10-50 hp left over so frequently.
    That's the problem with the ilvl system. You had "ilvl 122" DPS stats, but someone with an average ilvl of ~80 could have more HP than you did. And that's notwithstanding the 10% HP boost they also implemented, which by itself would have seen you survive below i123.
    (0)

  2. #62
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by RinKaen View Post
    You can change gear inside, not sure why this is a problem for you.
    It's not a problem; that's why I said "it's funny". It's easily circumvented; just an odd thing considering how SE normally lowballs ilvl requirements.
    (0)

  3. #63
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by PArcher View Post
    Funnily enough, my main just makes the t13 requirement...perfect 123. I see why it's 123 too (fully melded right side tanks with 130 left are 123), but...idk, kinda wish the reqs were higher. People in the DF duck and there's little reason to be going in in <120 at this point.

    I find it interesting that they picked i123 for T13, too. Not that I mind; it saves me swapping accessories. xD
    (0)
    Last edited by Ashkendor; 04-21-2015 at 10:35 PM.

  4. #64
    Player
    tjw's Avatar
    Join Date
    May 2011
    Posts
    252
    Character
    Kyan Ashton
    World
    Hyperion
    Main Class
    Archer Lv 50
    Quote Originally Posted by Alistaire View Post
    It is funny though that a tank 130 left side and hybrid accessories falls short for t13. Hits 122 average, which really should have been considered enough. Hell, anyone with all 130 left side should be fine with 110 accessories even nonmelded, but then that's the ilvl system for ya.
    I expect that SE assumes that you have a i135 weapon, be it Zeta or Dreadwyrm.
    (1)

  5. #65
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by LordLonghammer View Post
    Final Coil of Bahamut – Turn 1 Average item level 110
    Final Coil of Bahamut – Turn 2 Average item level 115
    Final Coil of Bahamut – Turn 3 Average item level 120
    Final Coil of Bahamut – Turn 4 Average item level 123
    They should add accuracy requirements to DF coil too. As will never forget turn 1 when BCoB went to DF, a tank joined in full PvP gear to hit ilvl requirements and proceeded to get one shotted.
    (1)

  6. #66
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Cyrus-Wallace View Post
    At this point, there are plenty of "Poetic Heroes" or "Hunting Lords" as people name them with that ilvl who never tried to do Coil, yet. Heck, I was doing T7 with a friend and got a full ilvl 130 WHM (Poetics) doing that turn for the first time! So, expect the unexpected. I'll recommend you to queue up for these just for the lols. By the time being, for serious farm/progression, we still have our statics/FC and PF, which is pretty decent so far.
    Sorry if I wasn't clearer, I main war, just missing bis due to some melds hating me. Also have a 130 Bis Drg, and 126 smn/blm/mnk (mostly dw geared for the three). Not sure how many t13 kills I have now, but git the 10 kills achievement before 2.55.

    I don't think really anyone ready for FCoB should be <120 at this point with WoD giving everything. Too many people out there in 130 with no dw.
    (0)

  7. #67
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    If your issue is that the itemization of the final raid in the game is difficult to reach on your 5th or 6th class, then I'm sorry but you might just have to accept that you're an outlier. I think the ilvl is fine for general purpose, and since the point of df is general purpose I've got no issues.
    (1)
    When in doubt, assume sarcasm

  8. #68
    Player
    Shiki_Lockhart's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    434
    Character
    Shiki Lockhart
    World
    Ragnarok
    Main Class
    Astrologian Lv 80
    I am surprised to not see the image of saying that fcoil ilvl requirement is far too high already xD
    (0)

  9. #69
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    All of FCoB can be done at i110 esp with the echo.

    But that isn't the point. FCoB with a static is much easier then FCoB with randoms even experienced randoms. Add in DF option and the higher ilvl is needed to keep the wasted time to a minimum.

    Any player that is farming FCoB can meet the ilvl check. Just shuffle in random i130 accessories to enter then swap back to your normal gear.
    (1)

  10. #70
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,446
    Character
    Ven Black
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    I think they're okay, it gives me something to aspire to.
    (0)

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