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Thread: Patch notes up

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  1. #1
    Player
    Wizarus's Avatar
    Join Date
    Nov 2014
    Posts
    209
    Character
    Justin Tymes
    World
    Behemoth
    Main Class
    Thaumaturge Lv 52
    Quote Originally Posted by DragonSlayer45 View Post
    I did Trial Roulette this morning before work. Got Steps. Half the party were new. We -gasp- actually communicated with each other, gave a basic rundown on what to do and we one shot Vishap before he broke the 3rd ward.

    Steps doesn't need a nerf.
    If encounters were like that on average, we wouldn't see people rage-quitting as soon as they see the Trial. I'm not going to be a prick like that since that benefits no one, but I'm just not touching the Roulette, because the trial is a time sink which does have the reward to justify playing it.

    Steps of Faith sticks out like a sore thumb compared to anything in Trials Roulette. One good encounter isn't changing the fact that one failed attempt guarentees the Roulette is inferior to standard Crystal Tower, and if you get new bonus Crystal Tower, the trial is inferior period. The main problem isn't the difficulty, the problem is that the reward isn't worth the difficulty. We need the option to vote-reset, or buff the soldiery/poetics, or grant new bonus stuff,
    (0)
    Last edited by Wizarus; 04-21-2015 at 04:40 PM.

  2. #2
    Player
    DragonSlayer45's Avatar
    Join Date
    Aug 2013
    Posts
    870
    Character
    Adrian Ryder
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Wizarus View Post
    -snip-
    This is a problem with the community, not the fight itself. No one has the patience to do anything, and rage quits the moment anything goes awry.

    Look, I'm not going to sit here and say that there aren't people out there that drool on their keyboard, mash buttons, and gasp every time they see those pretty big numbers pop up on their screen but Steps is a fight that requires teamwork, communication and coordination. It is not a fight that you can just go in, faceroll/get carried, and one shot it like every other thing in this game.

    When was the last time we had a fight that actually required this from the community that wasn't related to Coil or Extreme Primals? The Chrysalis was a step in the right direction, but Steps took it even further. Its not a hard fight. Its just that combined with the "skill" level of most players, and the lack of patience from others, is the reason why Steps has such a low success rate in the Duty Finder. It has nothing to do with the fight itself.

    The only thing Steps needs is a "Surrender" command that, if the majority agrees like Vote Abandon/Kick, will reset the fight so you don't have to sit through five minutes of a failed run until Vishap destroys the last ward.
    (9)