1) A MMO should not require the consumer to close all applications during gameplay as FFXIV does. FFXIV's client is still not compliant with today's standards of computer operations (it does not play friendly with other system resources). Not only is the client selfish it is also lacking focus which prevents alt tabbing and various other common MMO client features found within games which are nearly a decade older than FFXIV.

2) The latency issues go hand in hand with the graphical issues. It is commonly known that FFXIV has a horrid client to server delay which effects every aspect of the game. It is most commonly witnessed in the Rank 45 Dungeon Instanced Raids (Into the Dark) where within party members are frequently disconnected from the server nearly every other Raid attempt.

There are several threads explaining these issues in far greater detail than I ever could. Simply put, anything you do in FFXIV is going to require tedious amounts of patience not only combating the games client failures or lack of non-repetitive content but also the clients responsiveness to the server as well. Me and my friends are sick and tired of getting D/Cd while doing common tasks like Behest/Crafting/Leves/Zoning/**Raids**

Yet another example of core mechanics within FFXIV being severely detrimental to the games overal functionality and in turn enjoyment factor.