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  1. #1
    Player
    AreeyaJaidee's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    704
    Character
    Mewt Naeun
    World
    Exodus
    Main Class
    Marauder Lv 100
    1) A MMO should not require the consumer to close all applications during gameplay as FFXIV does. FFXIV's client is still not compliant with today's standards of computer operations (it does not play friendly with other system resources). Not only is the client selfish it is also lacking focus which prevents alt tabbing and various other common MMO client features found within games which are nearly a decade older than FFXIV.

    2) The latency issues go hand in hand with the graphical issues. It is commonly known that FFXIV has a horrid client to server delay which effects every aspect of the game. It is most commonly witnessed in the Rank 45 Dungeon Instanced Raids (Into the Dark) where within party members are frequently disconnected from the server nearly every other Raid attempt.

    There are several threads explaining these issues in far greater detail than I ever could. Simply put, anything you do in FFXIV is going to require tedious amounts of patience not only combating the games client failures or lack of non-repetitive content but also the clients responsiveness to the server as well. Me and my friends are sick and tired of getting D/Cd while doing common tasks like Behest/Crafting/Leves/Zoning/**Raids**

    Yet another example of core mechanics within FFXIV being severely detrimental to the games overal functionality and in turn enjoyment factor.
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    Living life one day at a time~!
    Mending the past with the joys of today!

  2. #2
    Player
    Aenarion's Avatar
    Join Date
    Apr 2011
    Location
    Limsa
    Posts
    608
    Character
    Aenarion Estelvir
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by AreeyaJaidee View Post
    1) A MMO should not require the consumer to close all applications during gameplay as FFXIV does. FFXIV's client is still not compliant with today's standards of computer operations (it does not play friendly with other system resources). Not only is the client selfish it is also lacking focus which prevents alt tabbing and various other common MMO client features found within games which are nearly a decade older than FFXIV.
    Unless the consumer have subpar hardware to begin with, not everything is programmed for the lowest common denominator, nor should they be. That said, I do agree with your other points.


    Quote Originally Posted by AreeyaJaidee View Post
    2) The latency issues go hand in hand with the graphical issues. It is commonly known that FFXIV has a horrid client to server delay which effects every aspect of the game. It is most commonly witnessed in the Rank 45 Dungeon Instanced Raids (Into the Dark) where within party members are frequently disconnected from the server nearly every other Raid attempt.
    can't say I've seen this happen personally, I've rarely seen anyone suffering frequent DC in the dungeons, and the few times it happened it was due to ISP problems on the player's side.


    On the issues of client and hardware, it's obvious that the client optimization is hardly up to par, but at the same time I think some are placing a bit too much of the blame on the client. There are way too many things that can cause the issues that people have talked about, and not many have provided enough information to really figure out what the problem may be, and I suspect not many have done all that much testing themselves either.

    hardware, software and OS configurations and settings, parts selection, cooling system configuration and condition, ambient temperature etc. can all have substantial impact on your system's performance.

    I personally haven't really run into much issue with the client myself, and I'm running on a decent, but hardly top of the line system (i7 920 @ 4.0ghz w/ 6gb ram, a 580gtx and a couple SSDs for the OS and games). I run the ff14 client @ 1920x1200, with mostly standard (because higher settings don't really provide any noticable improvements anyway) settings and 4x AA, and for the most part the game stays within 45-60 FPS for me. Hell, sometimes I even run ff14 with multiple instances of eve online clients at the same time with no issue. (all in windowed mode).

    can't really say much about a direct comparison between HDD and SSD performance for the game, as I've always had SSDs in this system, but I never experienced any stutter or other notable performance issue with the client on my laptop, which has much less power being a c2d p9500 w/ 4gb and only a 4850m gpu, and no SSD - I just had to run the client in a lower resolution in accordance with the less capable hardware. As far as I can see, the SSDs loads the game and zones a bit faster - when I teleport both clients at the same time, it can take a second or two longer to load on the laptop, but otherwise I see little differences between the two.
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    Last edited by Aenarion; 09-07-2011 at 06:38 PM.