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  1. #13
    Player
    Wournsfeik_Untawhasyn's Avatar
    Join Date
    Feb 2015
    Location
    Ul'dah
    Posts
    125
    Character
    Wournsfeik Untawhasyn
    World
    Zalera
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Lyrinn View Post
    Why would 10 and 12 get hit? If anything, 11 is the most likely to get hit because of the sphere/cube reductions since there's no guarantee with DF that you'd get a mix of caster/physical (even though it's not 100% needed).
    I'm hoping they don't. But yes, yours is actually the single most likely nerf to one of the turns, now that I think on it.

    As for the others, it's based on what happened to Second Coil. Blighted Bouquet for instance used to straight up destroy you for doing it wrong, now most everyone who's topped off can power through it if they make a mistake. The Coil was made significantly more forgiving, and any nerfs brought up on FCoB will likely be similar, designed to be more forgiving. My guess is some things that caused stacks to accrue may be looking at some time on the chopping block.

    Quote Originally Posted by RiceisNice View Post
    SCoB fights were designed in a way that no amount of echo or overgearing would make the fight easier because it was so mechanics oriented. Doing more dps, having more hp buffer, etc etc does not help deal with blighted or shriek or all of that.

    FCoB fights are designed that it helps in some way when you upgrade your gear or echo increase.
    And yes, I realize this, FCoB is designed on the whole to punish you for poor play in a way that you can recover from (unless you've messed up a lot).
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    Last edited by Wournsfeik_Untawhasyn; 04-22-2015 at 03:27 AM.