Quote Originally Posted by Tiggy View Post
This is honestly one of the biggest problems with the game. No medium difficulty. Ex Primals kind of fit that niche but very poorly since it was only 1 fight every 3 months. The lack of an Ex in 2.5 was a really big blow to the middle game. It's a shame the Crystal Tower series was so poor at fitting this niche. We really need more ways for people to realize their weaknesses, and more content for them to practice those skills against. Expecting people to go from face roll straight to coil with a learning curve that looks more like a cliff was a mistake.
Yeah, the gap between CT and Coil is rather enormous, and people are getting stuck on old content because of this. The EX primals were a good way to get people to learn, but now it's keeping people from playing new content because they're stuck on old primal fights that nobody's doing any more, or T5/T9. We're not helping with our us vs. them attitude though - I always do my best to explain fights and tell people where they're going wrong so they can clear a fight, but I'm as annoyed as anyone by the sheer amount of people making simple mistakes or plain playing their jobs wrong. 'Tis a shame.