Quote Originally Posted by Tint View Post
the problem is: the very most of the playerbase are simply bad and has no idea how their choosed class works....
mostly because before coil, they are never really tested... most of the content outside Coil is way too easy. most of the playerbase don't have the experience needed for coil. it's a problem of learning curve and the challenge offered outside coil. the dungeon are a joke. you don't really need to have a lot of skill for beat them, most of the time when they come out you already have far better gear than needed. how you want this playerbase to become better? they can't! because the only change exist into coil. where the first error = wipe.

Quote Originally Posted by LunaHoshino View Post
I'm still angry that I never got to experience un-nerfed Second Coil. I would love to have challenged it at its original difficulty, but unfortunately, I didn't start playing until late enough that by the time I was able to unlock Second Coil, it had already been nerfed. It's completely unfair that people who start playing the game later on have no choice but to play the nerfed version even if they don't want to. It's essentially screwing over everyone who wasn't there when the content first came out-- which is a lot of people.

I'm really hoping that we don't get any nerfs or Echo tonight because I'm still working on Final Coil and want to complete it as it was meant to be experienced, without any nerfs.
most of the nerf on the first coil (with the echo) did concern ADS on T1, the rest was nerfed with the better gears and the echos. the change was about the paralyze attack. before it was during more of 15 second and was impossible to dispel