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  1. #101
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by ExiaQuanta View Post
    Would gladly take a Nexus light farm buff. I know we already got a light gain buff, but farming for 2000 light still seems pretty long lol. Be nice if they could cut it from 2000 pts to 1500 or something.
    It's actually not that bad. Farming 2000 Light meant 83 runs of non-bonus ST/WoD. Add in bonuses here and there, one could potentially do it in 40 hours or so, maybe. Someone (a regular office worker) in my FC finished the Nexus in like two weeks by always chasing bonus content. It takes some dedication but if you don't look at the goal, just keep progressing it's actually quite quick.

    (...says the guy who's been sitting at less than 200 Light for 2 weeks...)
    (2)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  2. #102
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Ooh, ooh, can I play too? My expectations:

    Extremely likely
    • 10% echo added to FCoB
    • Ability to queue solo for FCoB
    • Zodiac item drop rates increased (+50% or +100%)
    • Postmoogle cap dyable
    • EDIT: "Postwoman" title changed to "Postmaster" (forgot about this one until someone else mentioned it, but it's definitely coming)

    Maybes
    • All i70 Artisan gear is now desynthable
    • Zeta light increase (+50% or +100%)
    • FCoB nerfs (turns T10, T11, and T12 only)
    • Soldiery items are now desynthable
    • Soldiery items can now be turned in for Grand Company Seals
    • High Allagan items are now desynthable
    • High Allagan items can now be turned in for Grand Company Seals

    Wishful Thinking
    • PvP Exp added to the Frontlines Roulette's daily bonus
    • Chocobo Companions can be out while queuing solo via the Duty Finder
    • Triple Triad matches can now be instantly canceled if your queue pops during a match
    (7)
    Last edited by Nyalia; 04-21-2015 at 06:24 AM.

  3. #103
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    They are going to nerf Steps of Faith. It will now be fought in a small circle arena, the dragon won't move, and there won't be adds.

    Also, they are adding Red Mage and Samurai.
    (7)

  4. #104
    Player
    kehn's Avatar
    Join Date
    Sep 2013
    Posts
    92
    Character
    Kehn Son'kur
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Zfz View Post
    It's actually not that bad. Farming 2000 Light meant 83 runs of non-bonus ST/WoD. Add in bonuses here and there, one could potentially do it in 40 hours or so, maybe. Someone (a regular office worker) in my FC finished the Nexus in like two weeks by always chasing bonus content. It takes some dedication but if you don't look at the goal, just keep progressing it's actually quite quick.

    (...says the guy who's been sitting at less than 200 Light for 2 weeks...)
    i did my 2000 lights in 4 days no lifing it. last day i had 2 garuda windows and did 400 lights in 4 hours.
    (0)

  5. #105
    Player
    raelgun's Avatar
    Join Date
    Aug 2013
    Posts
    782
    Character
    Thendra Cyril-gun
    World
    Zodiark
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by VirusChris View Post
    They will eventually "change" something to the Coils as Yoshi-P stated he wanted more people to experience the stories of the Coil seeing as it's a big part of the FFXIV lore.

    Though what it is remains to be seen... could be an "Easy mode" like they're doing with the Alexander raid or something else.
    Just to let you know, but the biggest thing story wise in coil was released officially to youtube by SE, it essentially answered the most important question from the end of 1.0, hate to say it, but that was SE way of ultimately letting the playerbase see the coil story for now.
    (0)

  6. #106
    Player
    VirusChris's Avatar
    Join Date
    Aug 2013
    Posts
    513
    Character
    Chris Corona
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by raelgun View Post
    Just to let you know, but the biggest thing story wise in coil was released officially to youtube by SE, it essentially answered the most important question from the end of 1.0, hate to say it, but that was SE way of ultimately letting the playerbase see the coil story for now.
    And I refuse to see it that way.

    I'll clear FCoB one way or another.
    (0)

  7. #107
    Player
    AdamFyi's Avatar
    Join Date
    Feb 2014
    Posts
    973
    Character
    Adam Fylrmyn
    World
    Siren
    Main Class
    White Mage Lv 80
    Quote Originally Posted by kehn View Post
    well.......... remember T7 nerf? lol. I don't think they would remove tether, maybe just lower the damage it does when you get too far.
    They were talking about Cyclonic Chaos from T10, not Nanospore Jet from T11.

    Anyway, it really is difficult to imagine much nerfs to the mechanics due to the way FCoB was designed. Adjusting them would be a really difficult task for the developers as to not disturb how they work. Heck, most of the fights in FCoB re-use the mechanics in the first phase, tweak it a little by adding something extra, then calling it a day. Damage-wise, like I said previously, is pretty much a given when it comes to nerfs.

    Edit:
    Just to reiterate on the whole 're-using mechanics' part (red for newly introduced mechanics);

    FCoB - Turn 1
    Phase 1
    • Wild Charge
    Phase 3 (After first add set)
    • Wild Charge
    • Heat Lightning
    Phase 5 (After second add set)
    • Wild Charge
    • Heat Lightning
    • Cyclonic Chaos


    FCoB - Turn 2
    Phase 2 (After Barofield)
    • Seed of the Seas and Seed of the Rivers
    • Nerve Gas
    • Secondary Head and Primary head
    Phase 4 (After Adds)
    • Seed of the Seas and Seed of the Rivers
    • Nerve Gas
    • Secondary Head and Primary head
    • Nanospore Jet


    I want to take this moment to applaud the developers for adding literally one mechanic that completely changes the way you interact with the other mechanics in previous phases while easing you into the new mechanic. I think that's the part I like most about FCoB.
    (2)
    Last edited by AdamFyi; 04-21-2015 at 03:09 AM.

  8. #108
    Player
    Pesan's Avatar
    Join Date
    Nov 2014
    Posts
    13
    Character
    Pesan Brunswick
    World
    Leviathan
    Main Class
    Goldsmith Lv 90
    10% echo on FCoB is fine with me. Just means now i don't have to bring potions/pots/food depending on the turn. Saving money/resources, amen.
    (0)

  9. #109
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by ExiaQuanta View Post
    Would gladly take a Nexus light farm buff. I know we already got a light gain buff, but farming for 2000 light still seems pretty long lol. Be nice if they could cut it from 2000 pts to 1500 or something.
    Meh. Light is easy. Grindy but easy. That said, it's probably my least favorite stage of the relic quest. I end up spiritbonding i70 gear in T4 and farming Zodiac drops (though this only works if you're on at least your second Zodiac).


    Quote Originally Posted by Elmeron View Post
    Seriously, 9 hours of grinding atamas,
    It used to take more than 9 hours to get one atma for many people. For some it took weeks.

    People have it so easy now. I farmed a full set in about 4-5 hours.

    Quote Originally Posted by VirusChris View Post
    Honestly I hate the Animus phase the most (though I think Zodiac Items will be there as well) as 9 books and not being all to have all 9 on you at a time to complete them post-haste. I wish they changed it that each book contains one group of objects to do like kill 50 enemies in this nation here and another 50 here. At least make it unique a bit.
    Animus isn't too bad if you open up your Zodiac quests again. Sometimes you get lucky with the dungeons that cross over between the two. When I did Aurum Vale for my book, I also got the Zodiac drop from it. Score! ;3

    Quote Originally Posted by Nyalia View Post
    • Soldiery items are now desynthable
    • Soldiery items can now be turned in for Grand Company Seals
    • High Allagan items are now desynthable
    • High Allagan items can now be turned in for Grand Company Seals
    All of my yes please on this.
    (0)
    Last edited by Ashkendor; 04-21-2015 at 04:11 AM.

  10. #110
    Player
    Konata's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    104
    Character
    Konata Izumi
    World
    Moogle
    Main Class
    Conjurer Lv 60
    i may only be on turn 10 atm but im ok with the adding of Echo even if it just 10% to start of with or 15% like they did with Scob it will hopefully give me more stuff to do while i wait for new games / heavensward and be able to clear the final coil as im not in a static.

    i know i might get bad comments for this but i believe everyone has the right to see all content in any game even if they have to nerf or add a echo amplifier to dungeon or raid and the content been out for ages and all the top guild / static have on farm status for weeks / months so i think it will be good to let alot of player who are slowly progressing in T9 and who are stuck in final coil to get there clear and end the raiding story of the game
    (1)

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