Quote Originally Posted by Ashkendor View Post
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I'll sum up what I said in another thread. FCoB fights are designed in a way where echo/overgearing does help, but it has some focus on performing your role rather than the fight. You have the constant pressure of a DPS check, tanks managing cooldowns and healers being on top of mitigation/topping off in each of the turns in FCoB. There's a good balance of both the mechanics and individual role performance.

In SCoB, all of that means jack shite and you're looking at dancing with the bosses than actually performing the role. You moved during blighted? You're dead. A little bit too close to the Renaud? You're dead. One foot in too deep in anything involving T9? You're dead. Overgearing/Echo does absolutely nothing to SCoB the way it was and it'd never be DF friendly unless they actually changed the mechanics.

That being said, I really hope they don't do anything other than add echo and maybe nerf T11's trash for FCoB. Honestly it's less overall BS Than SCoB and wouldn't need any other changes to be more player Friendly.