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  1. #1
    Player
    DracotheDragon's Avatar
    Join Date
    Aug 2013
    Location
    Somewhere
    Posts
    1,645
    Character
    Asuka Kiyomi
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    when it comes to t13, it is a true superboss fight with the echo its still going to be as difficult as it is now my best attempt so far is 43% and with echo i may see 30-ish% all it will do is assist in surviving gigaflare and Rage of bahamut, those 2 attacks pritty much wipe out anyone who dosnt pass 6.5K HP, the extra damage won't do much due to the high HP of bahamut, but the extra HP would assist in survival,

    plus do not forget as well, coming soon is heavens ward, we will have level 60 and possibly i200 people, that itself would make the fight easier, unless were auto sync'd to lvl 50 ilvl 135
    (0)

    Sometimes you just got to have Some fun

  2. #2
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    uncapping poetic tomes
    removing soldiery reward
    the amount of poetic reward will be like the amount of soldiery reward during 2.4

    Quote Originally Posted by DracotheDragon View Post
    plus do not forget as well, coming soon is heavens ward, we will have level 60 and possibly i200 people
    Not before 3.1. Maybe even not before 3.3
    I think during 3.0 it will be lv 60 / ilevel 140 (ilevel 150 from alexander hard)
    (0)
    Last edited by Felis; 04-20-2015 at 08:50 PM.

  3. #3
    Player
    FyrmurlFloerasksyn's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    316
    Character
    Roegadyn Masterrace
    World
    Tonberry
    Main Class
    Ninja Lv 70
    fcob nerfs on my bday, lucky~
    (1)

  4. #4
    Player
    AdamFyi's Avatar
    Join Date
    Feb 2014
    Posts
    973
    Character
    Adam Fylrmyn
    World
    Siren
    Main Class
    White Mage Lv 80
    I can see them tweaking the damage or timers to be more forgiving, but I hope they better not mess with the mechanics too much because of how delicate each mechanic works together with each other. The mechanics of FCoB are much more simple compared to that of SCoB - just that they do a crap ton more damage which echo would alleviate alone. Honestly, if they do nerf the fights, I can assume that they would;

    FCoB
    • 10% echo has been added to all FCoB turns.

    FCoB - Turn 1
    • Damage dealt by Critical Rip, Erratic Blaster, Heat Lightning, Wild Charge, and Cyclonic Chaos has been reduced.
    • Damage dealt by Sons of Imdugud and Daughters of Imdugud have been reduced.
    • Prey timer has been increased.
    • The name 'Imdugud' has been changed to 'Usedtobegud' to reflect recent changes.

    FCoB - Turn 2
    • Damage dealt by Kaliya's cleave attack has been reduced.
    • Damage dealt by Seed of the Rivers, and Primary Head has been reduced.
    • Damage dealt by the Gravity Node and the Weapons Node has been reduced.
    • The damage reduction buffs of the Weapons Node and the Gravity Node has been abolished.
    • Damage dealt by Nerve cloud has been reduced.
    • The frequency of which stacks of Vulnerability are applied for Nanospore Jet has been decreased.

    FCoB - Turn 3 (Hidden for spoilers)
    • Damage dealt by Bennu's have been reduced.
    • Damage dealt by Revelation, White Fire, Flames of Unforgiveness, and Brand of Purgatory have been reduced.
    • Damage dealt by the damage-over-time by an unsuccessfully blocked Redfire has been greatly reduced.
    • Damage dealt when gaining stacks from the Fountain of Fire has been reduced.
    • Damage dealt by the Pinions have been reduced.


    Again, just my take. Not sure how they would realistically adjust the fights. It is highly unlikely that they would touch most of T13 similar to that of the final fights of the other coils. It's also possible that they would not touch T12 as well because of how significant the fight is. o:
    (7)
    Last edited by AdamFyi; 04-20-2015 at 09:11 PM.

  5. #5
    Player Selli's Avatar
    Join Date
    Feb 2014
    Location
    Posts
    1,668
    Character
    Selli Noblesse
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by AdamFyi View Post
    • The name 'Imdugud' has been changed to 'Usedtobegud' to reflect recent changes.
    Confirmed. This whole 2.56 patch is just to rename that darn cat.
    (3)

  6. #6
    Player
    Tagihi's Avatar
    Join Date
    Dec 2011
    Posts
    372
    Character
    Lhei Fox
    World
    Phoenix
    Main Class
    Dark Knight Lv 70
    they can start iwth echo buff, and less 1 month left for expansion then they can add the nerf
    (0)

  7. #7
    Player
    kirk's Avatar
    Join Date
    Feb 2014
    Posts
    75
    Character
    Yashakiden Sellecerre
    World
    Excalibur
    Main Class
    Archer Lv 55
    Best guess uncapped poe FcoB Echo/nerfs hopefully they don't nerf T10 and 11 like they did T6/ 7 because those two fights are stupid easy as is
    (1)

  8. #8
    Player
    DarkDedede's Avatar
    Join Date
    Nov 2013
    Posts
    646
    Character
    Red Cork
    World
    Sargatanas
    Main Class
    Summoner Lv 70
    I was just about to ask if we were getting any additional updates, before the expansion, and then I see this thread.

    How about a Glamour Log? Let's clear up some inventory space.
    (0)
    "Fun comes first. If it isn't fun, you're doing it wrong." -Naoki Yoshida

  9. #9
    Player
    Seoki's Avatar
    Join Date
    May 2011
    Posts
    104
    Character
    Swift Slaughter
    World
    Adamantoise
    Main Class
    Gladiator Lv 70
    Endgame is not an entitlement, why do the players with no time and worse skills treat it as such? I know SE has to appeal to the lowest denominator, however T5 and T9 are meant to be a wall. I understand you might not have the time to learn it in a static, however you have all the resources available to you to get a clear another way. Party Finder exists, throw up a learning party and get on a voice comms with people, use your networking skills and build a LS with people whom you'd love to experience end game with.

    People complain about the turns not being easy enough, I promise you that 60% of you are simply waiting for it to be as easy as a dungeon. Yet the second you're called out on your mistakes, you label that person as an elitist. You need to realize that, YOU can be held accountable to your lack of skill, if you have bigger things going on in your life (loved ones, children, work) Then MMOs just might not be your cup of tea, and I'm sorry to break that to you. Just because you can realistically only put in 10 hours a week, doesn't mean that the game has to be tuned to your 10 hours a week playstyle.
    (12)

  10. #10
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    Quote Originally Posted by Seoki View Post
    Endgame is not an entitlement, why do the players with no time and worse skills treat it as such?
    And I ask conversely why do those who've 'been there, done that' treat it as such? Every time Square has eased the difficulty on Coil or added Echo people come out of the woodworks crying, "y u nerf coil?" like someone went and spit on their shiny new shoes. This has been the case with every patch that so much as breathes towards Coil. I, for one, don't get the rancor as this not only has no effect on them, but also allows those with 'no time and worse skills' to enjoy Coil at their pace. And that's what's more important.
    (5)

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