Quote Originally Posted by Kilta_Firelotus View Post
having too realistic collision detections hinders more then anything. Like player to player, ppl go afk in the wrong places. doorways, hallways. Some do it on purpose and make a wall of players. DCUO is having this issue with protesters holding ppl hostage. Moster CD will suck worst. Imagine running from aggro and there are a group of goats in the way. And you trip up on them and die. This can be time consuming and frustrating.


Also how realistic is 12 hour days? Or the fact we don't age, or jump or swim or sleep or go to the bathroom.

>.>

If you want a realitic game play two worlds 2 and go shoot rhino with a bow and arrow. And cheeta and babboons. These are very realistic stuff also.
And what does this have to do with the topic? Do you people actually read what the OP said? My God....

Anyways, I think they should bring back player to enemy collision. It makes sense that we should have it. Running through mobs is just... not immersive at all.