^ And then people complain about the game being tedious instead of being challenging. If you are wishing everything that makes the game more challenging dead, it's no wonder the only route SE can take is to make everything tedious.

A good chunk of strategy which involved blocking a mob's path is dead because people think it's "annoying" to not being able to run through monsters. Well guess what, for some reason I don't have a problem positioning myself behind a mob without running through it.