Page 3 of 6 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 55

Hybrid View

  1. #1
    Player

    Join Date
    Mar 2011
    Location
    someplace
    Posts
    810
    Quote Originally Posted by Elexia View Post
    Actually, I've seen more complaints from NA/EU players about not being able to run through monsters or other players and it was "retarded that you can't."
    Well at least they used "retarded" correctly. But surely it's more stupid that you can just run through everything like it's all invisible.

    I never understood why Yoshi's first actions as leader was to disable things (mob behaviour/collision detection) and then I thought it was just temporary... but still no sign of them being re-implemented.
    (3)
    Last edited by bobbygunz; 04-12-2012 at 11:16 AM.


  2. #2
    Quote Originally Posted by bobbygunz View Post
    Well at least they used "retarded" correctly. But surely it's more stupid that you can just run through everything like it's all invisible.

    I never understood why Yoshi's first actions as leader was to disable things (mob behaviour/collision detection) and then I thought it was just temporary... but still no sign of them being re-implemented.
    I think it was to show he'll listen to his players if anything.
    (0)

  3. #3
    Player
    Relic's Avatar
    Join Date
    Feb 2012
    Posts
    226
    Character
    Relic Omega
    World
    Balmung
    Main Class
    Pugilist Lv 50
    With the lag in this game and positioning required for combos, its much easier to just be able to pass through a mob to get a rear shot off. Having to run around it takes longer and you never know if what you're seeing on your screen is what the server sees.
    (0)

  4. #4
    Player
    Eruantien's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,426
    Character
    Eruantien Draugole
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    well it was there at the beginning of the game, people complained, it was removed, they are not likely to re-add it after they removed it because people didn't want it
    (1)

  5. #5
    Player
    Colino's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,327
    Character
    Colino Nyea
    World
    Omega
    Main Class
    Culinarian Lv 90
    I actually really liked it when we could collide with monsters... It just felt more "real". I don't mind not colliding with other players because that could cause massive issues in crowded environments.
    (3)

  6. #6
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    I do find it a bit un-nerving that when I want to attack a monster from the back I pull a poltergiest and walk through him!
    (3)

  7. #7
    Player
    TheFatHousecat's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Deepening Shadow
    World
    Balmung
    Main Class
    Warrior Lv 70
    It would be a billion times more annoying to do a decent rotation on a mob with directional combos if you had collision. So, no.
    (1)

  8. #8
    Player

    Join Date
    Mar 2011
    Location
    someplace
    Posts
    810
    Quote Originally Posted by TheFatHousecat View Post
    It would be a billion times more annoying to do a decent rotation on a mob with directional combos if you had collision. So, no.
    Oh no, please dont add skill to the game!
    (2)


  9. #9
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    ^ And then people complain about the game being tedious instead of being challenging. If you are wishing everything that makes the game more challenging dead, it's no wonder the only route SE can take is to make everything tedious.

    A good chunk of strategy which involved blocking a mob's path is dead because people think it's "annoying" to not being able to run through monsters. Well guess what, for some reason I don't have a problem positioning myself behind a mob without running through it.
    (4)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  10. #10
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Soukyuu View Post
    A good chunk of strategy which involved blocking a mob's path is dead because people think it's "annoying" to not being able to run through monsters. Well guess what, for some reason I don't have a problem positioning myself behind a mob without running through it.
    I want to see you pull off a WS from behind mob, solo, without stunning it, without waiting for it to use a long charge cast/ws, or running through it
    (1)

Page 3 of 6 FirstFirst 1 2 3 4 5 ... LastLast