Downloaded the Benchmark earlier and was running some tests on my system, mainly to see what was going to happen when DirectX 11 became mainstream (and if I needed to finally upgrade my rig ^.^;; ). So downloaded it, loaded it up and met with an interesting dialog window, noting that the system HAD to have a 64bit OS. So I started doing some digging and made sure I had it even loaded (Which it was), checked my GPU (NVIDIA GTS 450 - I know, Old) for DirectX 11 Support, which it does and even went and did a full update on the drivers just to make sure. Reloaded the Benchmark and the thing STILL will not kick over to DirectX 11 and keeps running in 9.

So main question is this: With Heavensward, is it going to be mandatory to have a 64bit OS in order to use DirectX 11 or is this just a thing for the Benchmark... Or due to so early in the morning, did I just miss a setting somewhere?