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  1. #1
    Player
    Thundaja's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    153
    Character
    Glacial Whisperwind
    World
    Leviathan
    Main Class
    Pugilist Lv 60

    [Petition] - Unlock the Gil cap for transferring servers.

    Hello! Currently, if you want to transfer servers you are restricted to having about 1,000,000 Gil on your character and about 400-600k on your retainers. Frankly, I don't see why this cap should be here anymore. By now people have well over that amount and it bars people who have over this amount from transferring as they lose the remainder.

    I can understand having this cap during beta when RMT buying was really bad (who remembers the massive ban waves?), but by now it is 2.55 and people have well earned their Gil.

    I am asking you... If there is any way a community rep can forward this to the devs or if I can get support in having this cap removed I would appreciate it.

    Edit: If a solution is what is required I propose raising the cap to 10,000,000 Gil or removing it all together.
    (20)
    Last edited by Thundaja; 04-17-2015 at 05:42 PM.
    Mcshiggs wrote - "Yoshi P minion- Idle animations are smoking and drinking coffee, if anyone right clicks him he says "Please look forward to it." $4.99"

  2. #2
    Player Adrian74's Avatar
    Join Date
    Jan 2014
    Location
    Islas Canarias, España
    Posts
    762
    Character
    I''''''''l I''''''''l
    World
    Phantom
    Main Class
    Fisher Lv 90
    I suggest, inversion!....

    check what items are more expensive in that server than in yours, buy everything from your server, or at least, expensive stuff that is even more expensive in that server, transfer with those items, sell, see the benefit!
    (4)

  3. #3
    Player
    LunaHoshino's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    785
    Character
    Luna Hoshino
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    There is a reason for this restriction, and that's to keep the economies of the different worlds stable. They don't want people transferring from a server with a high amount of gil in circulation to a server with far less gil in circulation and coming in with a massive advantage over everyone else on that server because they brought 10 million gil with them. Different servers have vastly different economies; this is a measure to help preserve those economies and make it so that a few people transferring can't throw everything out of whack and thus hurt the rest of the population on that server.
    (5)

  4. #4
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by LunaHoshino View Post
    There is a reason for this restriction, and that's to keep the economies of the different worlds stable.
    Except there are a number of ways to circumvent the restriction, including buying vendor trash items to resell after transfer or, more disruptively, buying things you can resell for profit on the new server.
    (2)

  5. #5
    Player
    Thundaja's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    153
    Character
    Glacial Whisperwind
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    So they would rather "balance an economy" and have people not have a good time or essentially feel stuck on a server? Frankly, I don't see this as being a very good reason to have the cap. I do see their side, but I believe now is the time to perhaps revisit and issue and perhaps change the cap or remove it.
    (5)
    Mcshiggs wrote - "Yoshi P minion- Idle animations are smoking and drinking coffee, if anyone right clicks him he says "Please look forward to it." $4.99"

  6. #6
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Thundaja View Post
    So they would rather "balance an economy" and have people not have a good time or essentially feel stuck on a server? Frankly, I don't see this as being a very good reason to have the cap. I do see their side, but I believe now is the time to perhaps revisit and issue and perhaps change the cap or remove it.
    If most players had it their way, nothing would be transferred but the character, retainers, mounts, companion and minions, and their spirit-bonded gear, everything else would be "destroyed" on them. The only reason anything is allowed to transfer at all is that the spirit-bonded gear can't be traded, and most everything else has vendor-trash prices, so anything stackable that you could take with you would likely not earn you very much.

    The point of the limits is to prevent damage on one server spreading to others. When people find dupe hacks or other kinds of bugs that make the economy go sideways, they are contained to that server unless word gets out how to expoit it. This prevents people from amassing ill gotten goods and then sitting on it until the bug is patched and then laundering it to a new server.
    (0)

  7. #7
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    1) No not everyone has tons of gils. Most people I know sit around 300-400k, even though a few of them go way higher (up to 200m)

    2) the limit is here so that you can't go with huge amounts of gils and ruin the economy of an other server. Also, if you want to transfer most of your gils, there are ways to do so without many losses.

    3) If you think the millions people make through crafting/SBing are not RMT gils for a good part, you're very naive. A huge amount of the gils in circulation now are from RMT. Shards ? RMT. Materias ? RMT. Run selling ? A good chunk of these are funded by RMT because people are lazy.

    Quote Originally Posted by Thundaja View Post
    So they would rather "balance an economy" and have people not have a good time or essentially feel stuck on a server? Frankly, I don't see this as being a very good reason to have the cap. I do see their side, but I believe now is the time to perhaps revisit and issue and perhaps change the cap or remove it.
    if you need all your gils to "have a good time" you might reconsider what you really want : gils, or not feeling stuck on your server ?

    If the former, then you're choosing to remain stuck
    If the latter, the cap doesn't matter.
    (8)
    Last edited by Kuwagami; 04-17-2015 at 06:05 PM.

  8. #8
    Player
    GenJoe's Avatar
    Join Date
    Apr 2015
    Posts
    600
    Character
    Arugo Kusaragi
    World
    Jenova
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Thundaja View Post
    Frankly, I don't see why this cap should be here anymore. By now people have well over that amount
    Yes.. Just like how trade is capped at 1 million and you can't really sell anything worth more than that without taking the risk.. It's an outdated system but they just refuse to change it.. For who knows why



    Quote Originally Posted by LunaHoshino View Post
    There is a reason for this restriction, and that's to keep the economies of the different worlds stable. They don't want people transferring from a server with a high amount of gil in circulation to a server with far less gil in circulation and coming in with a massive advantage over everyone else on that server because they brought 10 million gil with them. Different servers have vastly different economies; this is a measure to help preserve those economies and make it so that a few people transferring can't throw everything out of whack and thus hurt the rest of the population on that server.
    I understand the reasons, but why should different servers have different economy? It's a bad system that's even resulting in such disparity to begin with.




    Quote Originally Posted by Kuwagami View Post
    1) No not everyone has tons of gils. Most people I know sit around 300-400k, even though a few of them go way higher (up to 200m)
    I don't see the point of that statement..


    Quote Originally Posted by Kuwagami View Post
    2) the limit is here so that you can't go with huge amounts of gils and ruin the economy of an other server. Also, if you want to transfer most of your gils, there are ways to do so without many losses.
    Exactly, there ARE already ways to do that.. Clear materia, FC3, anything that's linked to a fixed price across all servers have similar prices and you can just buy up a bunch of those and transfer.. There's already a huge possibility for somebody to ruin a server's economy because let's face it, many of them ARE already in ruins.. How prices can differ so much on different servers in this game just boggle my mind. It's not even a new vs. old thing. It's just how the economy took root in some of them. If transfer gil cap was lifted, the importer/exporters would even out the playing field.. The restriction needs to be only in place for NEW servers less than a few months old imo. In that case, I see a legitimate reason to let its economy build from ground up.



    Quote Originally Posted by Kuwagami View Post
    3) If you think the millions people make through crafting/SBing are not RMT gils for a good part, you're very naive. A huge amount of the gils in circulation now are from RMT. Shards ? RMT. Materias ? RMT. Run selling ? A good chunk of these are funded by RMT because people are lazy.

    Actually, because most RMT use bots to gather/sb. Which do not inherently create money, the actual gil comes from players.. RMT do not chase after green gil, there's no reason to when they can make it much faster by gathering/sbing.




    Quote Originally Posted by Musashidon View Post
    http://forum.square-enix.com/ffxiv/t...-a-Gillionaire <--- that's why

    this person can legit destroy any server economy they want.

    Because Gillionaires like her don't already exist in every single server? I can probably stockpile the entire MB on my server if I wished to, but there's no real reason to do it.. Most of the money just goes out of circulation and stays in the pockets. Just because I was to move to a different server, wouldn't mean that I would suddenly have a bunch of new things that I can buy. That 2 billion is gone. Forget about it, most of that will never go back into circulation. Regardless of which server it was on.
    (2)
    Last edited by GenJoe; 04-18-2015 at 05:05 AM.

  9. #9
    Player
    Thundaja's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    153
    Character
    Glacial Whisperwind
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    See that's the problem... I believe people still think the RMT controls most of the market when they don't. We cannot cap ourselves just because RMTs are here being "scary." Frankly, if you were on Behemoth you would see that most of the people on my server have 5+million Gil. How do I know that? I have been there since the game started and I have grouped/played with people.

    I am not choosing to remain stuck I just don't want to lose my Gil that I earned.
    (5)
    Mcshiggs wrote - "Yoshi P minion- Idle animations are smoking and drinking coffee, if anyone right clicks him he says "Please look forward to it." $4.99"

  10. #10
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Thundaja View Post
    See that's the problem... I believe people still think the RMT controls most of the market when they don't.
    I'd be surprised if 10% of the shards sellers are human, on any server. For materias there are more legitimate players but not that much. As I thought, you might be really naive about the reality of FFxiv's crafting.

    Quote Originally Posted by Thundaja View Post
    I am not choosing to remain stuck I just don't want to lose my Gil that I earned.
    You can make them again on an other server. If you were truly stuck, you'd change. I had 13m on Balmung, but wasn't able to do anything relevant in PvE at my play time, so I changed to an european server, and now I'm at 800k gils, because I have nothing to do with them. If I wanted, I could make them back. I just don't because whatever.

    On the other hand, I'm no longer stuck, so I win.

    Meanwhile you remain stuck. I wonder why.
    (3)

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