The ilvl 90 person has a significant disadvantage in health which is the biggest issue. I see most people just getting one shotted when I survive with 20% health and get healed. Its not just DPS.I do somewhat agree with this... but somewhat not... If the i90 person knows what they're doing they should be able to do it no problem. :P Problem is most don't know how to push their abilities and job to its fullest, so higher ilevel covers up for bad players.
I did it on one of my alts, whom was about ilv90
My aggro on vishap was higher than the DPS who were all decked out in their full 120-130 gear.
Hint: Your not suppose to get hit by the AOEs. It's called dodging lmao. This is the same reason people can't get past t5, because no matter how high your gear is, twister still kills you. Thank goodness for it too!
But as a DPS they shouldn't be getting hit by anything that will kill them. Like... What are they doing? Standing under his feet? OF COURSE THEY'RE GETTING ONE SHOT!
Also, like I said, I did this at i90 no problem, my health was not an issue. If they're getting hit with things, gear is only a crutch. Forgive me if I don't think they should be progressing if they're not going to get out of the aoes.
I never said you can't do this at i90, however when it first came out I'd imagine you were playing with much better geared people then now.But as a DPS they shouldn't be getting hit by anything that will kill them. Like... What are they doing? Standing under his feet? OF COURSE THEY'RE GETTING ONE SHOT!
Also, like I said, I did this at i90 no problem, my health was not an issue. If they're getting hit with things, gear is only a crutch. Forgive me if I don't think they should be progressing if they're not going to get out of the aoes.
Also, an ilevel 90 player probably has not even got into Crystal Tower, or barely getting into it. Which is a much easier zone and the zone actually teaches you things.
The zones you do to get poetics/soldiery does as well.
An ilevel 100-110 player has a lot more experience, due to the zones they are probably doing.
I am saying this completely from a healer's prospective.
Last edited by Nektulos-Tuor; 04-19-2015 at 02:48 AM.
If it can be done then there is no reason to up the ilvl. Yes, when I first did it on my main, whom is 129, everyone was well geared, but I have three alts that I have had to get through it one by one. :3 It was not always fun running through it with low geared people, buuuut is is doable, people just need to do the mechanics, dodge and play their class correctly.
More experience/gear is nice, but all the same, not necessity.
Last edited by Anarnee; 04-19-2015 at 02:51 AM.
When they don't even know basic mechanics because they haven't experienced raiding type content before then the ilevel increase would be a HUUUUGE HELP!If it can be done then there is no reason to up the ilvl. Yes, when I first did it on my main, whom is 129, everyone was well geared, but I have three alts that I have had to get through it one by one. :3 It was not always fun running through it with low geared people, buuuut is is doable, people just need to do the mechanics, dodge and play their class correctly.
Most Ilevel 90 players are fresh from quests and low level dungeons and crafted gear with no materia.
POST LIMIT!
People DOOOO NEED TO LEARN, but at the cost of everyone else, wiping multiple times, and the fact they know they might be holding everyone back just makes them FEEL bad.
I qued up again today, and both tanks IMMEDIATELY left.
Last edited by Nektulos-Tuor; 04-19-2015 at 03:00 AM.
Sorry, but I'm going to have to say a certain iLVL lockout isn't going to make any difference. If tanks don't pull trash to the front, if people don't use cannons, if people don't stay out of AOEs, don't avoid getting stepped on and coordinate to attack Vishap while doing all that, then having a few extra points in DPS/HP isn't going to make much difference
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Yes, but they need to learn, and I think that doing things at the bare minimum gear level is a good way to learn, because you cannot afford mess ups~ They will be better players later on for it.
Agreed.. Its only a hard encounter because people are not coordinating. This trial is almost test of everything you've learned up to this point, if you still have problems with dodging, Stunning, Herding mobs together (tank), using abilities properly, not standing in the stuff that hurts you, and trying not to be a tunnel vision player? No iLv over 90 can help you at that point. And your sturggle going into heavensward is only gonna to get worst.The adds aren't meant to be attacked directly, you do know that right? The tank is supposed to consolidate them so that they are all hit with cannon fire. It's why the cannons fire goop and stun shot as well as normal fire. Vishap, himself, is immune to slow and stun. Coordination... why is this such a foreign concept to you?
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