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  1. #11
    Player
    Kaisha's Avatar
    Join Date
    Sep 2013
    Posts
    361
    Character
    Kaishen Commodore
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Given how variable the framerate on PS4 is in XIV (you need at minimum a perfect locked 60, 75+ preferable), and that the one article mentioned they had to 'downgrade the graphics quite a bit', I'm just assuming this'll never see public eye. You don't just release something that makes the game look uglier for a peripheral.
    (0)

  2. #12
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    Quote Originally Posted by Kaisha View Post
    Given how variable the framerate on PS4 is in XIV (you need at minimum a perfect locked 60, 75+ preferable), and that the one article mentioned they had to 'downgrade the graphics quite a bit', I'm just assuming this'll never see public eye. You don't just release something that makes the game look uglier for a peripheral.
    Actually, that's the problem with the old VR. If you read up on the Oculus Rift you can see that the key to making VR work over long play runs is... dropping frames. VR in the old style was nauseating because your eyes are telling your brain one thing, "You're about to run into a tree! Dooooodge!" while every other sense is saying that your arse is planted on a couch. It's amazing that the way to trick your brain out of it is NOT seemless FPS playback.
    (1)

  3. #13
    Player
    Havenae's Avatar
    Join Date
    Sep 2013
    Posts
    241
    Character
    Kaja Vesh
    World
    Lamia
    Main Class
    Arcanist Lv 57
    Quote Originally Posted by Kuwagami View Post
    SAO/Accel world too. Or any other anime related to VR.


    As for the feasibility of a VR MMO, well, you're moving on your own. As if you're living it. It can work. the only limits from a gameplay point of view will come from the players themselves.
    Not exactly. When you have a big area that you need to be able to see whats going on in many scenarios it becomes an issue. There's good reason why any good healer or tank in a run through video has their camera zoomed out to max range, because it's beneficial to be able to see that add running in to grab it or see that ranged dps take a facemelt to heal them up while you're also watching out for telegraphs or other mechanics in the environment. Not to mention that they may be out of your range so you need to run over to them fast to heal them.. but you're in 1st person... how would you quickly find them? That's not player limitation, thats a matter of how the encounter is designed. In a game like this 3rd person is pretty vital. For VR or any game that uses first person to be 100% viable, the game needs to be designed around the concept that first person is the default view port for the game. Notice FPS very rarely if ever offer a 3rd person view, and that's not usually when combat is going on for those who do. though there are exceptions and at the same time your camera functionality is extremely limited.

    But don't take my word for it. Put it to the test, try running a higher end dungeon or raid in 100% first person and see how it will affect your ability to be as effective as you would be in the 'normal' view.

    I'm not discounting VR, I think it's an awesome idea with a lot of potential and hopefully one day it will become more than a fad or a gimmick. But I do think for it to be viable games have to be designed around it rather than just expecting to be able to plug it into any old game and be perfect. It would also be cool to use in FFXIV, just I'd still switch to the old trusty monitor in dungeons and raids.
    (1)
    Last edited by Havenae; 04-19-2015 at 02:45 AM.

  4. #14
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Havenae View Post
    snip
    Maybe I should have said that it "could" work instead ? Of course you can't apply VR directly to FFxiv. The core mechanics don't allow it (see my 1st comment on this thread)

    My comment that you quoted was about a VR MMO. One designed for 1st person. It could work, the only limitations (besides the technical ones because we can't make such a game yet) would be from the ability of the players to play with 1st person. The awareness level would have to be way higher than 3rd person games, and party communication would be necessary to avoid tunnel visioning leading to unnecessary deaths.
    (0)

  5. #15
    Player
    Saseal's Avatar
    Join Date
    Aug 2013
    Posts
    1,110
    Character
    Saseal Korei
    World
    Coeurl
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Gilraen View Post
    Actually, that's the problem with the old VR. If you read up on the Oculus Rift you can see that the key to making VR work over long play runs is... dropping frames. VR in the old style was nauseating because your eyes are telling your brain one thing, "You're about to run into a tree! Dooooodge!" while every other sense is saying that your arse is planted on a couch. It's amazing that the way to trick your brain out of it is NOT seemless FPS playback.
    I was reading the replies and started to wonder about motion sickness while wearing that headset. xD Interesting info.

    In general reply to the OP -
    I'd love this, if only just when running around the FC house/cities/other more socialable areas, but as soon as something comes up to you or you're playing melee DPS, all you'll get is a face-full of a monster....
    Or, if it's being tanked, a face-full of a monster's arse. :| Can you imagine trying to DPS Titan down...? I can only imagine how our characters must feel about this, half the time - especially monks. Do not want. xD (though I'm sure some wouldn't have qualms with Garuda or Shiva >_>)

    Otherwise, this would be awesome, to further live the feeling of 'being there' - I just don't see it usable for a good chunk of content that people are occupied with often in any MMO (Dungeons/raids, or our coils/trials, etc).
    (0)
    Last edited by Saseal; 04-19-2015 at 02:51 PM.

  6. #16
    Player
    TheCurls's Avatar
    Join Date
    Aug 2013
    Posts
    559
    Character
    Aija Dal
    World
    Balmung
    Main Class
    Summoner Lv 90
    I'm imagining playing monk with this. My arms are already tired.
    (0)

  7. #17
    Player
    Rumpelstiltzkin's Avatar
    Join Date
    Sep 2011
    Location
    Ul´dah
    Posts
    280
    Character
    Bel Rumpelstiltzkin
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Occolus rift and the like is going to be a thing. Anyone who does not think so is clueless. Does not mean it will be the only thing out there. That said I doubt Ffxiv vill have it and even if it does it will probably be bad. VR works for any type of game, mmo or fps but the game should be made for it to begin with.
    (4)

  8. #18
    Player
    LTEvil's Avatar
    Join Date
    Jul 2013
    Location
    Jewel
    Posts
    423
    Character
    Sin Takeda
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Rumpelstiltzkin View Post
    Occolus rift and the like is going to be a thing. Anyone who does not think so is clueless. Does not mean it will be the only thing out there. That said I doubt Ffxiv vill have it and even if it does it will probably be bad. VR works for any type of game, mmo or fps but the game should be made for it to begin with.
    Take my like!
    (0)

  9. #19
    Player
    Chihaya's Avatar
    Join Date
    Apr 2011
    Location
    Moving Cardboard Box
    Posts
    1,027
    Character
    Syanonn Rias
    World
    Balmung
    Main Class
    Paladin Lv 80
    Not all VR games are first-person... just saying,,,
    (1)

  10. #20
    Player
    Saccharin's Avatar
    Join Date
    Aug 2013
    Posts
    1,128
    Character
    Blue Kitty
    World
    Moogle
    Main Class
    Conjurer Lv 84
    Quote Originally Posted by Rumpelstiltzkin View Post
    Occolus rift and the like is going to be a thing. Anyone who does not think so is clueless.
    For about three months sure. We all have TVs now don't we.
    (0)

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