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  1. #1
    Player
    Avatar de Gilraen
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    mai 2012
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    Gridania
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    Gilraen Bior
    World
    Midgardsormr
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    Archer Lv 70
    VR was a fad, you mean to say. I was a kid when the VR arcade booths first came out... pterodactyl attack I think it was. It was pretty simplistic back then, mostly because of the lame CG. We've come a long way since then, and there's been alot of research into making VR less vomituous than it was in my ye olde days. The CG's caught up leaps and bounds making the idea of total immersion possible. I mean, look at some of the AAA titles of last year, practically movies! Sure, this stands to run afoul of the uncanny valley, but if VR can surpass that, we have gaming's next big frontier. Hell, I'm stoked for CCP's Valkyrie, just hope the gear is affordable when that becomes a thing. Though yes, we've all seen this coming if anyone's ever played/watched .hack or any of it's inspired titles.
    (5)

  2. #2
    Player
    Avatar de Kuwagami
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    octobre 2013
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    Limsa Lominsa
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    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Citation Envoyé par Gilraen Voir le message
    Though yes, we've all seen this coming if anyone's ever played/watched .hack or any of it's inspired titles.
    SAO/Accel world too. Or any other anime related to VR.


    As for the feasibility of a VR MMO, well, you're moving on your own. As if you're living it. It can work. the only limits from a gameplay point of view will come from the players themselves.
    (0)

  3. #3
    Player
    Avatar de Craiger
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    octobre 2013
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    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugiliste Lv 80
    Citation Envoyé par Kuwagami Voir le message
    SAO/Accel world too. Or any other anime related to VR.


    As for the feasibility of a VR MMO, well, you're moving on your own. As if you're living it. It can work. the only limits from a gameplay point of view will come from the players themselves.
    Try playing hard content in first person... it's impossible to see what's happening. Especially if you're melee.
    (0)

  4. #4
    Player
    Avatar de Havenae
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    septembre 2013
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    241
    Character
    Kaja Vesh
    World
    Lamia
    Main Class
    Arcaniste Lv 57
    Citation Envoyé par Kuwagami Voir le message
    SAO/Accel world too. Or any other anime related to VR.


    As for the feasibility of a VR MMO, well, you're moving on your own. As if you're living it. It can work. the only limits from a gameplay point of view will come from the players themselves.
    Not exactly. When you have a big area that you need to be able to see whats going on in many scenarios it becomes an issue. There's good reason why any good healer or tank in a run through video has their camera zoomed out to max range, because it's beneficial to be able to see that add running in to grab it or see that ranged dps take a facemelt to heal them up while you're also watching out for telegraphs or other mechanics in the environment. Not to mention that they may be out of your range so you need to run over to them fast to heal them.. but you're in 1st person... how would you quickly find them? That's not player limitation, thats a matter of how the encounter is designed. In a game like this 3rd person is pretty vital. For VR or any game that uses first person to be 100% viable, the game needs to be designed around the concept that first person is the default view port for the game. Notice FPS very rarely if ever offer a 3rd person view, and that's not usually when combat is going on for those who do. though there are exceptions and at the same time your camera functionality is extremely limited.

    But don't take my word for it. Put it to the test, try running a higher end dungeon or raid in 100% first person and see how it will affect your ability to be as effective as you would be in the 'normal' view.

    I'm not discounting VR, I think it's an awesome idea with a lot of potential and hopefully one day it will become more than a fad or a gimmick. But I do think for it to be viable games have to be designed around it rather than just expecting to be able to plug it into any old game and be perfect. It would also be cool to use in FFXIV, just I'd still switch to the old trusty monitor in dungeons and raids.
    (1)
    Dernière modification de Havenae, 19/04/2015 à 02h45

  5. #5
    Player
    Avatar de Kuwagami
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    octobre 2013
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    Limsa Lominsa
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    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Citation Envoyé par Havenae Voir le message
    snip
    Maybe I should have said that it "could" work instead ? Of course you can't apply VR directly to FFxiv. The core mechanics don't allow it (see my 1st comment on this thread)

    My comment that you quoted was about a VR MMO. One designed for 1st person. It could work, the only limitations (besides the technical ones because we can't make such a game yet) would be from the ability of the players to play with 1st person. The awareness level would have to be way higher than 3rd person games, and party communication would be necessary to avoid tunnel visioning leading to unnecessary deaths.
    (0)

  6. #6
    Player
    Avatar de Saccharin
    Inscrit
    aot 2013
    Messages
    1 128
    Character
    Blue Kitty
    World
    Moogle
    Main Class
    Élémentaliste Lv 84
    Citation Envoyé par Gilraen Voir le message
    VR was a fad, you mean to say. I was a kid when the VR arcade booths first came out... pterodactyl attack I think it was. It was pretty simplistic back then, mostly because of the lame CG. We've come a long way since then, and there's been alot of research into making VR less vomituous than it was in my ye olde days. The CG's caught up leaps and bounds making the idea of total immersion possible. I mean, look at some of the AAA titles of last year, practically movies! Sure, this stands to run afoul of the uncanny valley, but if VR can surpass that, we have gaming's next big frontier. Hell, I'm stoked for CCP's Valkyrie, just hope the gear is affordable when that becomes a thing. Though yes, we've all seen this coming if anyone's ever played/watched .hack or any of it's inspired titles.
    For everyday gaming no. Look at how popular the Nintendo Wii was, you could move to control your character but did other console manufacturers try to emulate it, yes, but it failed. Most gamers want to sit on their arse and play, not move around. What good is VR if you sit on your fat arse. It has it's uses sure but it wont be main stream.
    (1)