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Thread: Nightfall

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  1. #1
    Player
    Murugan's Avatar
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    Jul 2011
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    Murugan Raj
    World
    Leviathan
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    Pugilist Lv 50
    They have/had skeletons that pop at night unfortunately people complained. Their first set of notorious monsters appear only during certain time frames according to time of day/weather, but unfortunately people complained about that too.

    ...unfortunately many of those same people are here in this thread already complaining about the very things they had a hand in taking away from the game (well not really, I mean I kinda doubt their specific input even registers with the developers for the most part compared to their counterparts in the JP forum). Still kudos.

    I'd like for them to find a way to again introduce some tie-ins to weather/time of day and they have talked about doing this several times. Unfortunately due to complaints from segments of the player base anything like that likely would have to pass this test:
    Will it run the chance of killing someone who is not directly seeking it out?
    Will it cause someone to have to wait for more than 5-10 minutes to do the piece of content they are wanting?
    Will it give an "unfair" disadvantage to someone who chooses to ignore it because it is too complex?
    If the answer to any of these is yes, I think chances are we won't be seeing it soon.

    So I think having many effectively dangerous night zones, powerful elemental bonuses during weather, ties to crafting/gathering, or quests/events/future content of any kind tied to these things is pretty unlikely.
    (1)

  2. #2
    Player
    Zenaku's Avatar
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    Mar 2011
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    FL,Hialeah
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    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
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    Conjurer Lv 50
    Quote Originally Posted by Murugan View Post
    They have/had skeletons that pop at night unfortunately people complained. Their first set of notorious monsters appear only during certain time frames according to time of day/weather, but unfortunately people complained about that too.

    ...unfortunately many of those same people are here in this thread already complaining about the very things they had a hand in taking away from the game (well not really, I mean I kinda doubt their specific input even registers with the developers for the most part compared to their counterparts in the JP forum). Still kudos.

    I'd like for them to find a way to again introduce some tie-ins to weather/time of day and they have talked about doing this several times. Unfortunately due to complaints from segments of the player base anything like that likely would have to pass this test:
    Will it run the chance of killing someone who is not directly seeking it out?
    Will it cause someone to have to wait for more than 5-10 minutes to do the piece of content they are wanting?
    Will it give an "unfair" disadvantage to someone who chooses to ignore it because it is too complex?
    If the answer to any of these is yes, I think chances are we won't be seeing it soon.

    So I think having many effectively dangerous night zones, powerful elemental bonuses during weather, ties to crafting/gathering, or quests/events/future content of any kind tied to these things is pretty unlikely.
    You know for this reason we should not have a forums maybe tanaka way was better o.o look what happening to FFXI now when people are being listen o.o look at what happen too wow. I know it about money but dam games that don't listen most of the time are better. SE need to just make there own idea and stay with it.

    Behest 1hour then 30min then back to 1hour o.o leves Good sp ---> bad sp ---> good sp o.o make up your mind SE don't always listen to the player base when you don't have too.
    (0)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  3. #3
    Player
    Payadopa's Avatar
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    Payadopa Astraya
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    Spriggan
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    Conjurer Lv 71
    I agree with the OP 100%. And exploration in general should be more dangerous. And with dangerous I don't mean a level 99 monster in a level 25 area.. ..with ranged attacks...
    (5)

  4. #4
    Player
    Leowilde's Avatar
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    Mar 2011
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    Ul'dah
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    Character
    Aegis Corona
    World
    Phantom
    Main Class
    Dragoon Lv 88
    Quote Originally Posted by Payadopa View Post
    I agree with the OP 100%. And exploration in general should be more dangerous. And with dangerous I don't mean a level 99 monster in a level 25 area.. ..with ranged attacks...
    Do I smell bad experience? :P
    (2)

  5. #5
    Player
    DoubleEcho's Avatar
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    Mar 2011
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    Gridania
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    Character
    Double Echo
    World
    Excalibur
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    Gladiator Lv 50
    "What a horrible night to have a curse."

    (3)


    "I know not what brings men joy. Of what drives them to great deeds, of what legacies they hope to leave, I know less yet. But I do know this: The true hero of this tale was the man forgotten."

  6. #6
    Player
    Synapse's Avatar
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    Mar 2011
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    Ul'dah - Sargatanas
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    Synaptic Striker
    World
    Sargatanas
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    Arcanist Lv 50
    Quote Originally Posted by DoubleEcho View Post
    "What a horrible night to have a curse."

    lmao Castlvania Simon's Quest, every 5 min.... its day, its night, its day its night. AVGN review of that was funny as hell.
    (1)
    Goodbye, Final Fantasy...

  7. #7
    Player
    Xeonerable's Avatar
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    Apr 2011
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    Limsa Lominsa
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    270
    Character
    Xeonerable Fenrir
    World
    Balmung
    Main Class
    Lancer Lv 90
    Here is one thought I've had that I feel would be neat for this game...

    [slight spoiler storyline spoiler...]
    In the main story that one quest out in thanalan... the desert gets this dense fog and howling wind and you see the undead creature floating across. I think it called it an Ascian? It would be nice if they could make one (or more) of those spawn in dense eerie fog weather in thanalan. Even if it were to be an illusion. Or a super awesome NM.

    A "fear of the dark" kind of effect would be nice. Would certainly add some excitement to exploring around.
    (2)

  8. #8
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    Ul'dah
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    Quote Originally Posted by Xeonerable View Post
    Here is one thought I've had that I feel would be neat for this game...

    [slight spoiler storyline spoiler...]
    In the main story that one quest out in thanalan... the desert gets this dense fog and howling wind and you see the undead creature floating across. I think it called it an Ascian? It would be nice if they could make one (or more) of those spawn in dense eerie fog weather in thanalan. Even if it were to be an illusion. Or a super awesome NM.

    A "fear of the dark" kind of effect would be nice. Would certainly add some excitement to exploring around.
    I like this, as a matter of fact loved it, wish i had fraps on my comp when that Ascion showed up!!!!!!!!
    (0)

  9. #9
    Player
    Shika's Avatar
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    Mar 2011
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    Ul'dah
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    298
    Character
    Ellana Trevelyan
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by ZachCero View Post
    I like this, as a matter of fact loved it, wish i had fraps on my comp when that Ascion showed up!!!!!!!!
    Reminded me of Corses... I remember the first time I saw one of those- ran in the opposite direction as quickly as possible lol. They were horrible looking things, but pretty neat if we had some real evil mobs in game like this too (or maybe I'm just sadistic!)
    (0)

  10. #10
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    Doesn't even have to be undead things. Could be nocturnal creatures. or beastmen doing patrols around their camps at night with torches, sentries around the edges of the camp etc. During the day the placement of beastmen would change to suit the change in visibility.
    (3)

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