GHOST and Skellys please hehe. Thanks a lot RukkiriiHeya adventurers! I wanted to let you know that the dev. team is currently looking into increasing the amount of monsters that only appear at night. There isn’t a specified time period just yet for when these additional nighttime monsters will be implemented, but when they are, I’m sure they will wish that they stayed in hiding! /evilgrin
To live Each day is a Hell of a Miracle
We need better ghost mobs in this game. The ones in XI were to be feared. The ones in this game are easy and look too cute.
FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com
I'm surprised the dev team didn't say that it wasn't possible at the moment with the current way servers are set up! Lawls...
lol D: I' sry!!
Good to know! ^^ having monsters specific of certain situations is very good immersion-wise! ^^ Here some options:Heya adventurers! I wanted to let you know that the dev. team is currently looking into increasing the amount of monsters that only appear at night. There isn’t a specified time period just yet for when these additional nighttime monsters will be implemented, but when they are, I’m sure they will wish that they stayed in hiding! /evilgrin
- Monsters that spawn only during night.
- Monsters that spawn only during day
- Monsters that spawn only during certain weathers. (like having seedkins specific of rain weather)
- Monsters that change forms during night. (like making certain monsters go into "trap-mode", like having diremites bury themselves, leaving only the tail outside and light a green light in the tip to pretend it was a firefly =P)
- Monsters that speep at night.
- Monsters that have their territory increased/lowered during night. (like making nannies' territory decrease so they would stay clustered during night, or making stuff like bandits that stay in caves during day having their territory increased at night so they start spreadinf around all region close to cave entrance.)
- Monsters that change approach during night. (like making billies become aggressive during night.)
The ones in XI were not to be feared via looks, infact they looked just as dumb without the cute factor. I will admit though the ones in XIV remind me awfully alot of Kirby.
Can't wait to die to bogy's like the good old days
http://www.youtube.com/watch?v=H2rstblT4xA (lol)
Last edited by FilthyDisco; 09-08-2011 at 11:23 AM.
This is great news. I hope they put a lot of thought into the ecology and lore when placing the mobs as well as gameplay.
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