Quote Originally Posted by Kosmos992k View Post
Just looking at the example you gave, if that data is stored as part of the character data, it has to be rewritten to the database every 3-5 seconds, and that's just the blacklists...
Yup, that could be one of many points where performance comes into play. Doing those kind of ops frequently makes every kb count. Of course the only people who really know exactly how different aspects are handled is Square.

Also, I'm not sure if blacklists are stored serverside. I've never tried logging in from a different computer to see if my blacklist carries over. Has anyone tried this?