And the one that grinds my teeth the most - crafting. Now, I like the crafting system and how involving and almost zen-like it is - getting HQ raw material, then slowly working on it so I can create something I can be proud of. And yet here's there's at least 3 RNG mechanics that totally screw me over - raise your hand if you have steps fail more than twice in a row and totally waste your hard-earned HQ materials as it spits out a NQ product or worse, fails entirely. Raise your hand if you see the condition as Good or even Excellent - only to realize that you don't have the durability to capitalize on it. Raise your blasted hand if you have an 80% or higher chance of an HQ product getting made when you finish it - and end up stuck with a NQ product!