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  1. #1
    Player
    KenjiChan's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    27
    Character
    Kenji Chan
    World
    Leviathan
    Main Class
    Rogue Lv 60

    Newbie Rant - RNG

    Bit of a long rant. See the TL;DR at the 4th post to get the concise summary.

    I've only been subscribed one or two months, and I love the game. A lot of the dungeons are fun, the bosses are spectacular and a joy to fight against, the aesthetics are FF standard - aka, jaw-droppingly awesome. However, one of the HUGEST complaints I have in the game is something everyone has experienced and something SE seems to be obsessed with:

    The RNG.

    You go to World of Darkness, hoping to pick up some gear for yourself, make yourself stronger. Ten runs later and the item for your class STILL hasn't dropped.

    You want to upgrade your Nexus into a Zodiac. So you drop by the necessary dungeon for that drop. It doesn't come, so you go again. And a hundreds times later, NOPE.

    You're here looking for some fish - to create a dish or maybe some oil for alchemy. Okay. You go fish. And after a dozen hours and a couple hundred wrong fish later, you say 'F*** this' and never touch fishing again.
    (4)

  2. #2
    Player
    KenjiChan's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    27
    Character
    Kenji Chan
    World
    Leviathan
    Main Class
    Rogue Lv 60
    And the one that grinds my teeth the most - crafting. Now, I like the crafting system and how involving and almost zen-like it is - getting HQ raw material, then slowly working on it so I can create something I can be proud of. And yet here's there's at least 3 RNG mechanics that totally screw me over - raise your hand if you have steps fail more than twice in a row and totally waste your hard-earned HQ materials as it spits out a NQ product or worse, fails entirely. Raise your hand if you see the condition as Good or even Excellent - only to realize that you don't have the durability to capitalize on it. Raise your blasted hand if you have an 80% or higher chance of an HQ product getting made when you finish it - and end up stuck with a NQ product!
    (3)

  3. #3
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    The Crystal Tower dungeons award a heap of soldiery, you should at least have enough for a full set of soldiery gear by now. That is enough for Shiva EX for weapons if you want to upgrade etc.

    Also RNG, what else do you expect from a RPG? There is RNG in every single RPG you can think of.
    (6)

  4. 04-17-2015 05:45 PM

  5. #5
    Player
    KenjiChan's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    27
    Character
    Kenji Chan
    World
    Leviathan
    Main Class
    Rogue Lv 60
    Quote Originally Posted by Chiramu View Post
    The Crystal Tower dungeons award a heap of soldiery, you should at least have enough for a full set of soldiery gear by now. That is enough for Shiva EX for weapons if you want to upgrade etc.

    Also RNG, what else do you expect from a RPG? There is RNG in every single RPG you can think of.
    I understand and don't mind RNG in an RPG - they go together like peanut butter and jelly at this point. What really gets me is when the RNG pervades EVERY ASPECT OF THE GAME SO THOROUGHLY. I despise the RNG when it noticeably comes in and makes things tedious and frustrating rather than challenging and fun. It's inevitable, sure, but I wouldn't mind it so much if it was severely toned down so I don't end up cursing it at least ten times every hour I play.
    (1)

  6. #6
    Player
    KenjiChan's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    27
    Character
    Kenji Chan
    World
    Leviathan
    Main Class
    Rogue Lv 60
    Square Enix, I have no idea what is it with you and the obsession with the RNG, but three words: KNOCK IT OFF. Your overusage of the RNG system does not make things fun, it does not keeps us guessing, it does not make things challenging - it makes things boring, tedious, and all in all, ABSOLUTELY INFURIATINGLY FRUSTRATING. We worked hard to take down bosses and mobs with coordination of our teammates - and yet we get nothing to compensate our efforts simply because Lady Luck wasn't feeling up to it today. We ground for heaven-knows-how-long for HQ raw materials to create HQ equipment - only to have all of our precious materials wasted because the RNG decides to take a dump on our heads.
    (3)

  7. #7
    Player
    Kiroh's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,478
    Character
    Soube Miseux
    World
    Midgardsormr
    Main Class
    Conjurer Lv 90
    Welcome to crafting in FFXIV : 90% of success, 60% chance of failure!

    (P.S. You can bypass the 1,000 character post limit by editing your post after it's been posted instead of posting 4 times.)
    (P.P.S. SE is changing the dungeon loot system for Heavensward dungeons at least, not sure if it will be retroactive for pre 3.0 content though)
    (3)
    Last edited by Kiroh; 04-17-2015 at 05:47 PM.

  8. #8
    Player
    KenjiChan's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    27
    Character
    Kenji Chan
    World
    Leviathan
    Main Class
    Rogue Lv 60
    Quote Originally Posted by Kiroh View Post
    Welcome to crafting in FFXIV : 90% of success, 60% chance of failure!

    (P.S. You can bypass the 1,000 character post limit by editing your post after it's been posted instead of posting 4 times.)
    (P.P.S. SE is changing the dungeon loot system for Heavensward dungeons at least, not sure if it will be retroactive for pre 3.0 content though)
    Cheers for that. First post(s) is a rant on the system. I'm a fun guy to be around. >.> I'm glad though. That'll take at least one of my rants away.
    (0)

  9. #9
    Player
    Lorielle's Avatar
    Join Date
    Sep 2013
    Posts
    537
    Character
    Lorielle Kurayami
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Kiroh View Post
    Welcome to crafting in FFXIV : 90% of success, 60% chance of failure!
    You're giving him too much hope. And those numbers don't make sense. It's more like...

    10% chance of Success and 90% chance of failure. Just ask Reclaim.
    (0)

  10. #10
    Player
    Kiroh's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,478
    Character
    Soube Miseux
    World
    Midgardsormr
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Lorielle View Post
    You're giving him too much hope. And those numbers don't make sense. It's more like...

    10% chance of Success and 90% chance of failure. Just ask Reclaim.
    According to the tooltips for the skills, it's supposed to be 90%, but the truth is you have about a 50/50 chance with anything that isn't 100% in crafting, even if it's 98%.
    (0)

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